Great Nation by IAmSpencer
"Great Nation"
--------------
Ruling a nation can be tough.
Make the right choices, balance your nation's wealth, population, and food supply.
Make your nation the strongest in the land.
Make your nations people happy.
Make your nation GREAT.
*NOTE*: This game doesn't have a win state. The only goal is to survive for as long as you can. It does have an ending, though, I don't want to spoil it, so let's just say: you'll definitely know when the game ends / you lose. :)
--------------
Ruling a nation can be tough.
Make the right choices, balance your nation's wealth, population, and food supply.
Make your nation the strongest in the land.
Make your nations people happy.
Make your nation GREAT.
*NOTE*: This game doesn't have a win state. The only goal is to survive for as long as you can. It does have an ending, though, I don't want to spoil it, so let's just say: you'll definitely know when the game ends / you lose. :)
Ratings
| Coolness | 97% | 2 |
| Overall | 3.77 | 117 |
| Audio | 3.58 | 115 |
| Fun | 3.44 | 274 |
| Graphics | 3.82 | 163 |
| Humor | 3.50 | 90 |
| Innovation | 3.70 | 170 |
| Mood | 3.41 | 202 |
| Theme | 4.42 | 23 |
It seems possible to have 3-5 negative effects happen in a row, and no real way to avoid it. At one point I think I got the same effect 3-4 times in a row.
Food, power, and love are especially hard to increase. Just now, I went through 30 events in a row with ZERO events that had the possibility of increase food.
It's especially bad because one effect makes you choose between food and love. Love is very hard to increase, but if you lose food instead you're losing love anyway because of hungry people. So I try to focus on food first, but as mentioned, you can easily go through 30+ events without even having a chance to boost food, and there are MANY chances to lose food instead.
Just once I managed to get through the first round with all positive values, but that was because of luck, and then it went downhill because of the balance. How did you manage to beat this game yourself? :(
As the game proceeded, i was wondering if you could lose or win the game. My people hated me all the time (how do i get more love?). But it only meant that I would get one population drop every turn..not really a big problem.
Nice concept. Too bad it gets repetitive after a while, but I still had fun :D
I like this way of approach to the theme, it's like a voting machine with real world problems. I found it very entertaining for a while, then a lot of negative events appeared before I could fill the last line, Love into positive or greenish state. One important thing I learned with this game is that you never let Power affected and keep it at least one green, to go on continously.
I really like the 8-bit atmosphere you made for this game it really goes well with the music and I love that you used JavaScript technology to create it.
4/5
The music was really nice and the game tended to also be very funny. I liked it a lot. Nice work! :)