Loopy Island by honzapat

[raw]
made by honzapat for Ludum Dare 47 (JAM)

Explore beautiful island in this top of the notch point&click adventure game. banner2.png banner1.png

Plot: Volcano started to erupt, you need to contact someone to help you, but you only have 150 seconds else you will loop endlessly on this Loopy Island

Controls: - Click on ground to walk - Click on interactable to interact - Double click to skip walking

Support the studio: - Web: https://nejcraft.cz - Youtube: https://www.youtube.com/channel/UCZbxKjb-y3Hvh6vlGKcH79Q - Patreon: https://patreon.com/nejcraft - Facebook: https://facebook.com/nejcraft

Feedback: feedback@nejcraft.cz Business: business@nejcraft.cz

POST TIME: - Added HTML build

!!!SPOILER!!! MANUAL: - Grab Crab when he is not moving - Grab FireWood from fireplace - User FireWood on tree at the entry of maze - Grab Key in the maze and activate the button - Activate button on the plains - Sacrifice Crab to Gods and they will activate last light for you - Open door with Key - Press Magic Button

Ratings

Overall 1379th 3.045⭐ 24🧑‍⚖️
Fun 1325th 2.841⭐ 24🧑‍⚖️
Innovation 1297th 2.841⭐ 24🧑‍⚖️
Theme 1567th 2.545⭐ 24🧑‍⚖️
Graphics 1306th 2.932⭐ 24🧑‍⚖️
Audio 738th 3.214⭐ 23🧑‍⚖️
Humor 418th 3.237⭐ 21🧑‍⚖️
Mood 1270th 2.905⭐ 23🧑‍⚖️
Given 43🗳️ 6🗨️

Feedback

ZEST_is_BEST
05. Oct 2020 · 22:28 UTC
Game was not uploaded when I checked :(

(Using WebGL link)

Update: Will keep a look out for link. Please comment @ me again when fixed and I'll remove this comment.

EDIT: Working now - quite a fun little point and click adventure. Camera movement was just a bit off, almost made me feel carsick.
WatermelonAndMe
05. Oct 2020 · 22:28 UTC
Menu is great. Gameplay also. Don't really like graphics but it looks nice.
🎤 honzapat
05. Oct 2020 · 22:39 UTC
@zest-is-best working on it, unity decided to change WebGL loading techniques
WiseClock
05. Oct 2020 · 22:44 UTC
I tapped the red button (inside the maze) from the other side of the wall..
🎤 honzapat
05. Oct 2020 · 23:28 UTC
@wiseclock good to know, I will move it into the maze a bit, originally it was like in the middle, but it was hard to see even from top down camera, so I moved it out a bit. Thx for reporting a bug
🎤 honzapat
05. Oct 2020 · 23:29 UTC
@zest-is-best WebGL build should work now.
teronk
06. Oct 2020 · 08:54 UTC
Nice gameplay. Really tricky the first time around but made me try again. Thanks for the spoiler though!
LelulaGames
06. Oct 2020 · 13:06 UTC
I would like a button to be able to move the camera around. Too many times I got the character to the edge of the screen and the camera wouldn't shift to the next area. But otherwise it's a decent idea. I like that the music changes when you go over to the alter.
Ingo_holle
06. Oct 2020 · 16:46 UTC
Nice puzzle game. I liked the cut scene when the volcano explodes.
It would have been good to be able to move the camera around manually; it felt a little clunky sometimes.
🎤 honzapat
06. Oct 2020 · 18:56 UTC
@lelulagames @ingo-holle Camera is unfortunatly known problem, system tries to get clear shot, close to the player and have player in the center, but it doesnt work 100%
Thx for playing
KeyLime
07. Oct 2020 · 13:43 UTC
I like the concept
Tyler Miller
07. Oct 2020 · 16:46 UTC
I liked this! Wasn't too hard to figure out, first attempt I got the two butttons, had to try again to complete it. I really liked the menu screen and the music, nice little puzzle elements. A little tuning on the camera but I had issues on my game with that so can't complain too much :frowning2: Good job!
🎤 honzapat
07. Oct 2020 · 17:37 UTC
@tyler-miller Yep camera is bitch
Chrispy977
07. Oct 2020 · 23:37 UTC
Took me a couple of tries to figure out what I was supposed to be doing, but other than a couple of difficulties getting the camera to move when my character was out of sight I thought it was well done. Cute game that kind of reminds me of the escape room flash games I used to play but now in 3D. Keep at it!
Blue Pin Studio
08. Oct 2020 · 00:19 UTC
Cool design, I liked the island and the click to move was done well. The only thing was that I was able to touch the button in the maze and in the house without actually going through the puzzle.
🎤 honzapat
08. Oct 2020 · 07:01 UTC
@blue-pin-studio Yes I figured that out after release. Thx for playing and feedback
KingDwarf
08. Oct 2020 · 14:07 UTC
Really nice puzzle game! You will get further the more you try it! Only thing that was kinda frustrating was the line-up of the camera, sometimes it moved in a good position and sometimes I couldn't even see my character anymore. But overall well done!
Eldelhas
08. Oct 2020 · 15:56 UTC
The atmosphere of the game is nicely done, music is good, and gameplay enjoyable ! The black point is the camera, felt a bit frustrated by the fact that i couldn'tmove it to see what I wanted when i wanted, but the general idea is nice !
E-rvin
08. Oct 2020 · 18:06 UTC
The graphics look nice and puzzles interesting, but I think the camera controller could use quite a bit of work - especially given that the game is point-and-click I often found myself unable to move to some place because the camera wouldn't turn.
Eluo
08. Oct 2020 · 22:24 UTC
The game was cute! It wouldve helped me if i knew that the woodstick was still burning to progress :)
Trypants
09. Oct 2020 · 00:33 UTC
Cool atmosphere. I felt frustrated at the camera angles. I was able to cheat the red button in maze from outside. Thanks for the entry.
Marc-Antoine Girard
09. Oct 2020 · 00:58 UTC
Cool idea, although I got a nullreferenceexception at the beginning (tho it didn't seem to break the game). The camera was not very intuitive and I could hit the buttons without entering the house and the maze.
marcmagus
09. Oct 2020 · 15:21 UTC
Managing the camera was the most frustrating part of the game. I also found a couple of objects where if I could see it I could interact with it even if I didn't have a clear path to navigate to it. This meant by standing in the right spots to manipulate the camera I was able to entirely bypass the maze. Nice little point-and-click adventure.
🎤 honzapat
09. Oct 2020 · 19:15 UTC
@marc-antoine-girard could you send me the error log?
Marc-Antoine Girard
09. Oct 2020 · 19:48 UTC
@honzapat Hey so I went back a tried to reproduce it. It happens when you click on the map during the first cinematic. It's a simple `NullReference exception: Object not set to a reference of an object`
🎤 honzapat
09. Oct 2020 · 21:07 UTC
@marc-antoine-girard there should be player.log somewhere, I believe _Data or Appdata/Local/Nejcraft/LoopyIsland/player.log (it could also be LocalLow or AppData) or something along those lines (Unity likes to change the places a lot)
weeping-rupee
11. Oct 2020 · 03:19 UTC
Hey, I saw you stopped by and pasted your game in my chat the other day-- I played your game on stream after you bounced... if you're interested the VOD is posted here:

https://www.twitch.tv/videos/766774040
🎤 honzapat
12. Oct 2020 · 21:08 UTC
@weeping-rupee Thx for playing, I see you also found the bug about being able to reach buttons behind wall. Skip is intended(there is even the double arrows when you are in timespan of "double click") but broken and honestly I dont have an idea why it doesnt work correctly.