Within The Hour by ghost-in-the-toast

WARNING Some of you might find Within The Hour offensive as it makes mention of touchy subjects, and uses some harsh language. If you have experienced trauma or loss in the past, this might not be your cup of tea.
CONTROLS
Arrow keys = Move
Space = OK/Look/Use
Esc = Back
You wake up in the middle of the night to find more than you bargin for. For some reason, time seems to be stuck between Midnight and 1 AM. You must discover why you're here, solve a puzzle or two and escape the house all Within The Hour!
| Youtube | https://drive.google.com/file/d/1yNO-m1NYehjh_IoS6DhXL2G6ek-WTwHA/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/47/within-the-hour |
Ratings
| Given | 9🗳️ | 8🗨️ |
Great idea, great job!
I liked a lot the blue color u used (less the green to be honest), as for the rounded font. The way you displayed the text was also juicy!
It's a very "disturbing" experience, I liked a lot the change on the rooms, and I realized that it wasn't just a puzzle but it was telling me a story.
I'm not sure tho if it is about the guy being in a coma and therefore unplugging you die (it mentions a car crash at some point, there is also the drip and other details). Anyway it added depth to the game and make me a lot more involved in it, I played it again to see if there were more clues about it =)
It may also refer to him not feeling enough for his father or else and wanting to turn all off. Or maybe both together ahah
I don't know if it was intended or not, but how you end the game, with the unplug sequence, was what made me think "maybe the game had a deeper meaning" and think about the other details, when before the end I was not paying too much attention to it. What I'm saying is that the final part helped me getting interested.
I liked how smooth and fast you move, it improves the pacing to be honest, that is already good per se, since you have small room and it is all always changing (but never too much all together), adding one at a time things that get you into it.
The only "flaw" is maybe the code thing that was out of context (it made it less likely, so less immersion) and also the date code was a guess that could lead to a lot of attempts (but at least can be bruteforced), Having also a feedback if the code was wrong or you are just resetting it could help (if you press the button it just start again).
Also, sometimes the text, especially the upper case one, goes out of the box towards the right so I couldn't read all.
It's small but polished and it has depth and details, great work!
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