Spirit Path by marcell-balog

[raw]
made by marcell-balog for Ludum Dare 45 (COMPO)

Hi all. This is my first jam and finally the first ever game that I've finished.

So let me present you Spirit Path, an adventure game, where you are playing as a flame spirit, liberating and guiding imprisoned flames, while trying to find the way to the door of eternity in the unsteady labyrinth of the void.

Cover3 16-9.png

In this game I used the "Start with nothing" theme as a concept of the map. You start the journey on a single block, and as you begin to move forward, the map, too, begins to reveal itself more and more to your eyes.

LilFlames1.gif

There are overall 16 little flames waiting for you to free (they will follow you till you arive to a cresset). If you reach the end, an end screen will pop up, with your stats about the collectibles found. Tell me how many flames you've discovered!:)

๐๐จ๐ญ๐ž: The audio volume can be low compared to other games. You may try increasing browser volume if you can't hear sounds.

Programs used: - Unity, (VS) - MagicaVoxel - FlStudio - AudaCity

The game was fully made from scratch for the compo.

๐๐ฎ๐ญ๐ญ๐จ๐ง๐ฌ: I intentionally didn't add any instructions, but they should be pretty self-evident, I hope. If you are still feeling lost, try spamming "๐ž" key or ๐ฌ๐ฉ๐š๐œ๐ž at boxes.

ChangeLog: - Update#1: The checkpoint bug is fixed! You can now respawn correctly. - Update#2: Fixed the issues with ghost navigations (stucking in one place). - ๐—ฃ๐—ผ๐˜€๐˜-๐—๐—ฎ๐—บ ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ:: ๐—”๐—ฑ๐—ฑ๐—ฒ๐—ฑ ๐—ฎ ๐—ป๐—ฒ๐˜„ ๐—ด๐—ฎ๐—บ๐—ฒ๐—บ๐—ผ๐—ฑ๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐—ฝ๐—ฟ๐—ผ๐—ฐ๐—ฒ๐—ฑ๐˜‚๐—ฟ๐—ฎ๐—น ๐—บ๐—ฎ๐—ฝ ๐—ด๐—ฒ๐—ป๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป. ๐—ก๐—ผ๐˜๐—ต๐—ถ๐—ป๐—ด ๐˜๐—ผ๐—ผ ๐˜€๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น ๐˜๐—ต๐—ผ๐˜‚๐—ด๐—ต, ๐—ท๐˜‚๐˜€๐˜ ๐—ณ๐—ผ๐—ฟ ๐—ณ๐˜‚๐—ป.

Ratings

Overall 46th 3.953โญ 34๐Ÿง‘โ€โš–๏ธ
Fun 124th 3.581โญ 33๐Ÿง‘โ€โš–๏ธ
Innovation 154th 3.565โญ 33๐Ÿง‘โ€โš–๏ธ
Theme 195th 3.565โญ 33๐Ÿง‘โ€โš–๏ธ
Graphics 35th 4.145โญ 33๐Ÿง‘โ€โš–๏ธ
Audio 94th 3.569โญ 31๐Ÿง‘โ€โš–๏ธ
Mood 2th 4.367โญ 32๐Ÿง‘โ€โš–๏ธ
Given 24๐Ÿ—ณ๏ธ 6๐Ÿ—จ๏ธ

Feedback

Gabriele
07. Oct 2019 ยท 05:20 UTC
Great mood!

I can confirm that death can put you in a falling loop in which you can't actually keep playing, too bad because I was really enjoying the atmosphere until I could not play anymore.

I restarted a couple of times but it became annoying in the end.

Overall great effort here!
NachtWitch
07. Oct 2019 ยท 13:30 UTC
I love the lighting in the game, looks super cool
Bungalow
07. Oct 2019 ยท 13:31 UTC
Woahhh, this game was really good. The tight intuitive controls, cute but daunting art style and ambient sound really sells the mood. Loved it!
EbbDrop
07. Oct 2019 ยท 13:34 UTC
Cool game. really enjoyed the mood. The controles feel a litel stif tho.
Thiago Nascimento
07. Oct 2019 ยท 13:35 UTC
Very cool mood and environment. I fail to see how it fits the theme (one block isn't nothing), but it is super cool none the less
JediNeeson
07. Oct 2019 ยท 16:43 UTC
Very cool ambiance, nice music and art. The game is realy. My only concern is about your post date update. I dont think this is allowed in Compo. Still, GG well done!
๐ŸŽค marcell-balog
07. Oct 2019 ยท 16:53 UTC
@jedineeson Thank you for the feedback! I read through the rules, and saw that bug fixes are allowed, so as these were gamebreaking bugs, I felt like I need to fix them. Haven't add any features or such.
King Kujito
07. Oct 2019 ยท 17:24 UTC
Cool game. The look and feel are great!
donut_daria
07. Oct 2019 ยท 20:47 UTC
such a cool entry! the atmosphere, the feel of searching for the right way in the dark - and it all fits the theme so well!

great game, congrats on the work well done!
erebus
07. Oct 2019 ยท 22:51 UTC
Really cool entry. I liked the art a lot. Thanks for bringing it by the stream!
GeneralBeans
08. Oct 2019 ยท 01:15 UTC
Fun game! I lost almost all my spirits before I got to the end, but it was a clever concept and an interesting play.
It would be fun to mess around with more puzzles in the game setting, instead of just wandering around and hoping a path shows up! But none the less, was a great concept! Keep working on it!
designernap
08. Oct 2019 ยท 10:01 UTC
This is lovely. Really impressed with this. Solid mood, great idea and fun to play. I want to complete this so will come back to it! Great work!
arkinrev
08. Oct 2019 ยท 18:28 UTC
I really liked it. The lighting and pixel animation reminded me of the first Diablo in a good way. This is an interesting take on the theme, and I fully support your "No Instructions" stance. Great job!
Furano
08. Oct 2019 ยท 18:47 UTC
I love your art style, I think it's fitting the mood really well too !

The only downside I could find is that the character is maybe a little bit too slow.
A little bit more speed would have make the game more challenging I think :)
adliberum
08. Oct 2019 ยท 20:03 UTC
Very clever, progression seems staged really well. Congrats :thumbsup:
Ulisses
08. Oct 2019 ยท 23:26 UTC
Fantastic! I love!
GuitarBro
08. Oct 2019 ยท 23:56 UTC
I like the minimal aesthetic. Glad you got checkpoints in there (I definitely needed them a couple times). I didn't realize initially that you needed to press space multiple times to free the flames so I had to backtrack a bit, but not too bad. I would suggest that you put some indication that you need to press space as well (and probably just make it so you need to press only once). Additionally, perhaps make the blocks fall when you're a bit less close to the edge. Really makes the cracked blocks nerve-wracking when you're trying to guess which side will have a platform before it falls. Regardless, I'd say it was an enjoyable experience.
gamedesignguy
08. Oct 2019 ยท 23:58 UTC
This game is beautiful, atmospheric, and eerie in a way that adds to the experience without taking over. The music blends well with the emptiness and sense of exploration and every corner might be a new path or a dead end.

I wasn't quite sure what to do with the imprisoned flames, since I would die and they wouldn't be there anymore, but they were still fun to find and collect. I think if there was some ominous story text every so often, that could really add to the who this fire spirit is and their story through the underworld.

Super cool, I had a lot of fun playing!
Pedro Rosa
09. Oct 2019 ยท 00:01 UTC
The game is simple and fun to play. It is not complicated and that's a thing I like about games, it doesn't make you lose time with explanations. The art style is cool and the mood is so good. One thing that would make the game better would be to have some type of randomness on the path. Because your path is always the same.
shabbyrtist
09. Oct 2019 ยท 20:17 UTC
Incredibly! Moving platforms, breakable platforms add to the excitement. Very nice little game! High quality and interesting gameplay.
T-Bo
09. Oct 2019 ยท 20:31 UTC
Beautiful lighting ! Cute character ! Nice gameplay ! Great job ! :clap:
CatilianGames
09. Oct 2019 ยท 21:07 UTC
Beautiful and atmospheric game :smiley:. The music is very fitting, and the visuals are stunning. Great job!
gamesplusjames
09. Oct 2019 ยท 21:15 UTC
Really cool idea here! I like the artstyle a lot and had a lot of fun with the game! Great work!
iAmberF
11. Oct 2019 ยท 14:47 UTC
Cool game๏ผThe feeling of exploration makes people feel very nervous! I hope that I can make such a game one day! Learn from you!
Freyje
12. Oct 2019 ยท 16:55 UTC
Peaceful atmosphere, the graphics and the play of light are nice, just a little hard to find your way around in this labyrinth
Well done to you.
elysiagriffin
30. Oct 2019 ยท 01:39 UTC
Congrats on #2 in Mood!

Thanks for submitting your game for me to play on my livestream!

If youโ€™d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494941349?t=9h55m58s

Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D

๐Ÿ’œ Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin