Blood Cleaner by TantonXHX

[raw]
made by TantonXHX for LD34 (JAM)
< Blood Cleaner>

virus reproducting,Evil creatures Lurking in blood and undercurrents everywhere!
gluttony,overfat ,somnolence ,Heart rate imbalance and Headaches ...

eroded and damage growing every second.

your important friend Deff tortured it and suffering from pain...

as a member of the Blood Cleaner Corps, control your "Helaer" Flexibly
your efforts will save Deff 's Helath!

[ Instructions ] :

climb [D]
Rotate [F]

Absorb different colors bullet by your homologous shield (Green,Blue,Yellow)
it will get energy to filled your power bar:
- these energy can offset enemies's attack to protect yourself
- Release your advanced Weapon will cost a certain amount energy.
( Hold [F] to release your Super-Weapon~!)
- when the energy bar is blank , you will be killed by the bullet.
(Impact damage can't be offset , you need try your best to avoid any collide)

different shield fit diffent weapon,choose your own Rhythm and Fighting style.

Go ahead and fight !

wish you good luck

---------------
[team]
team again with @Woym and @Mr.hitman

@Woym programming
--http://ludumdare.com/compo/author/woym/

@Mr.hitman build art collaborate with me this time
--http://ludumdare.com/compo/author/mrhitman/


so sorry for that we are not good at music....

the bgm in mainmenu is [ The Rime - by SCSI-9]
and the music in scene is [ A Fixed Idea (Testament’s Theme)]it was from the by A.S.H.

Tribute to these great musician.

-----------
[log]
Game is outputing... (some bug fixing)


new version was uploaded (12.22)
we absorb suggestion from the comments below,then adjust the rule of energy and re-balance the degree of difficulty.

Thanks a lot to everyone's play and feedbacks !

------------
we hope any feedback and welcome everyone to comment

hope you enjoy it

Ratings

Coolness 100% 1
Overall(Jam) 3.15 677
Audio(Jam) 3.06 487
Fun(Jam) 3.26 421
Graphics(Jam) 3.31 586
Humor(Jam) 2.23 728
Innovation(Jam) 3.13 521
Mood(Jam) 2.94 738
Theme(Jam) 3.76 435

Feedback

mrhitman
15. Dec 2015 · 06:32 UTC
Cool!
CalmKai
16. Dec 2015 · 01:45 UTC
No download links!
Neonlare
17. Dec 2015 · 04:37 UTC
There's no download link here chap. Sorry, we can't play it without a link :(.
Bracal
18. Dec 2015 · 01:26 UTC
Can't play with no link :/
Tanton-H2X
19. Dec 2015 · 17:43 UTC
Thanks for all comments above~!
we have re-uploaded this Demo and update to a new version
hope you enjoy it and feedback to us.
sincere appreciation to everyone~!
eerongal
19. Dec 2015 · 18:00 UTC
Fun little shooter! Nice work!
WakeOfLuna
19. Dec 2015 · 18:02 UTC
When I click the link I get to a page in Chinese stating the download does not exist :(
mrhitman
19. Dec 2015 · 18:27 UTC
Oh,Maybe US couldn't visit Chinese Website,so,Here Is the Game which shared in OneDrive.
https://onedrive.live.com/redir?resid=326D5818A6B1EFC6!111&authkey=!AHq3BUUhCSlE6z0&ithint=file%2crar
Nega Drive
19. Dec 2015 · 18:54 UTC
Nice idea for a shooter with two buttons. The whole ship rotating for different weapons is very cool. Good stuff!
MercuryXGames
19. Dec 2015 · 18:57 UTC
idk how to download :/
BoxedMeatRevolution
19. Dec 2015 · 19:00 UTC
Clicking the link brings me to a page that says "Lol, you visit the page does not exist." This is after using google to translate the page. This means I cannot download or play :(
YinYin
19. Dec 2015 · 20:39 UTC
Better put the one drive link up there.
Tanton-H2X
20. Dec 2015 · 04:09 UTC
OMG!I have just known it recently that BaiDuYun can't be visited in other country...ಥ_ಥ (No longer love...)
my friend Mr.hitman has uploaded it to the onedrive
Thanks alot for all comments~
sorry for my negligence....
sbot1101
20. Dec 2015 · 05:10 UTC
I like the concept. Tough game.
AboLD
20. Dec 2015 · 06:55 UTC
Cool!!!, I love the idea and control mapping.
dvdking
20. Dec 2015 · 07:54 UTC
I feel like sometimes it was impossible to dodge some bullets, which didn't feel good. Overall shooting is pretty cool. I mostly found myself using one weapon, the one shooting through everything. Other weapons seem much much weaker. And needed a better balance. And I didn't have time to decide which weapon to use at any given moment anyway, because there was so much going on.
tantumgames
20. Dec 2015 · 13:15 UTC
Cool idea. Nice music. Good job.
PotatoGrader
20. Dec 2015 · 13:23 UTC
I's great that you managed to fit so much features in just two buttons. I liked the music and graphics. The gameplay was good, but it can be polished.
Tanton-H2X
20. Dec 2015 · 13:50 UTC
Thanks~~! above all~
@dvdking your feedback is sooo useful! I also feel the yellow-lazer-weapon is so powerful that casue the weapon system feel a little bit un-balance ToT , we will abosorb your advise to fix and polish this game more~
@potatograder thank you~! I feel this game is too difficult... I can't even beat the boss....we will polish it more~~and make it more balance~
Joror
20. Dec 2015 · 14:32 UTC
Nicely made! Not my favority genre, but I like how you simplified the concept by automating the shooting and taking away the horizontal movement.
monetai
20. Dec 2015 · 14:52 UTC
easy to learn,hard to master, like that one
Bumblepie
21. Dec 2015 · 09:38 UTC
A really creative use of the tow button theme in order to provide a really varied gameplay experience. It was really clever to allow the player to rotate to change weapons. I think the difficulty could be lowered by a substantial margin initially, and then slowly increase it, as it becomes a bit too bullet hellish before you really get to grips with the controls.
anotak
21. Dec 2015 · 09:45 UTC
Good audio & and graphics, but the controls combined with the complexity of the gameplay seems to fit oddly. Good overall.
Tanton-H2X
21. Dec 2015 · 13:34 UTC
@Joror @monetai Thanks for your feedback~~!
@bumblepie your advise really nice!~ i think give substantial margin initially really important, we will do it in new version~~thankyou~~
@anotak thankyou~~ this gameplay really a little bit complex,i think we need to polish it more(for more balance and more good feeling~)
SHLFStudios
21. Dec 2015 · 23:51 UTC
The rotating mechanic is pretty awesome. I often had no idea what was happening or why I died. There was a lot going on. I think sometimes I died after being hit by only one thing, and then other times I could take multiple hits by the same object and stay alive. Music is pretty rad.
lurils
21. Dec 2015 · 23:57 UTC
very interesting mechanic
Aaranos
22. Dec 2015 · 00:17 UTC
Fun game, but definitely a little difficult from the get go. I wasn't able to get the super weapon to work either.
Claire1605
22. Dec 2015 · 00:18 UTC
Nice game, didn't realise the guns were different to begin with so maybe that could be made more clear. Very enjoyable though.
akirassasin
22. Dec 2015 · 00:29 UTC
Music a bit too loud, other than that great job!
mr. a
22. Dec 2015 · 00:29 UTC
Neat little experiment! I like the rotation mechanic, but I wish that the bullets and the player's hitbox were smaller (it seems kind of inconsistent, so maybe the issue is really that some other hitboxes are larger than I'd expect?) and that there were more inertia to the player's movement. Kinda wish the game moved forward a little faster and were zoomed out further, too, but these may just be a matter of personal preference.

Cheers!
Tanton-H2X
22. Dec 2015 · 14:40 UTC
@SHLFStudios sooo sorry for not describe the energy's function clearly in Instructions ToT ,your feedback really get us to mention this problem~ thank you!
@Aaranos In old version,I also can't use the super weapon freedom~~orz (the energy's collect really hard.. ಥ_ಥ)
@Claire1605 Great idea~ we will mention it in the subsequent modifications,thank you~~
@akirassasin thanks for your remind!~ thank you~
@mr.a supercool~~ your feedback is really enrichment and enlightening! about the inertia , when you told me about this then did I relaize it~ thank you! and from the view of player's reaction, It's exactly too compact?/narrow,i think we really need to think more carefully about this problem~

Cheers~!
SaintHeiser
23. Dec 2015 · 07:47 UTC
Like the game weapons mechanic. It looks inovative! But game is toooo hard. Can't dodge such amount of bullets =(
Logicon
24. Dec 2015 · 00:34 UTC
Sick sound track. :^)
crazya02
25. Dec 2015 · 05:01 UTC
Really cool mechanic with the rotation!
Efuvex
29. Dec 2015 · 07:49 UTC
Really fun, catchy music
nihilaleph
01. Jan 2016 · 22:52 UTC
Pro:
+ Very interesting mechanics
+ Great artwork
Con:
- Background artwork is a bit less polished than the rest
- Very difficult to control... maybe more buttons would be solve it(though it wouldn't the theme)
- Some collisions are a bit strange, specially with the walls
Obs:
o Yellow shots are way better than others

Great work!
Afendar
03. Jan 2016 · 10:25 UTC
Pretty cool game. Great job ! i like your game. But for me I just want to have capslock enabled to play thats normal ?
Warboys
03. Jan 2016 · 14:44 UTC
This was really fun! I like the rotation weapon change mechanic a lot, in fact I was working on something similar years and years ago but never fleshed it out. Nice to see it works :)

The difficulty is pretty high very early on, so many bullets but I'm trying to aim my diagonals at the enemies on the floor so it was really tough!
PowerSpark
03. Jan 2016 · 18:47 UTC
Your game is really cool, the idea fits together and the weapon spinning is a really innovative element. Great game!
Tanton-H2X
04. Jan 2016 · 05:10 UTC
Thanks alot for all the comments,These feedback really useful for us!

Happy New Year~
Cheers!
yuigoto
04. Jan 2016 · 23:51 UTC
It was a bit hard to get the hang of the controls in the game, but once I got'em, WHOA! It's a pretty challenging 2-button shmup!

The rotating mechanics and the way you've built it was hard, but pretty fun! Good choice for soundtrack too! :)

Congrats on making it!