The King's Knight by Fax

Story :
You are the chosen Knight, or perhaps the only one...
You must protect the King and guide him to his throne.
https://youtu.be/9LnBTLop8O8
Movements :
Directionnal arrows or WASD for move.
Space for actions/sword.
XBox 360 Controller supported (may some other gamepad too but not tested).
Gameplay :
It's a top-down puzzle game, with sword fighting.
Hope you enjoy my game.
| Youtube | https://fax37.itch.io/the-kings-knight |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-kings-knight |
Ratings
| Overall | 135th | 4.086⭐ | 37🧑⚖️ |
| Fun | 92th | 4.1⭐ | 37🧑⚖️ |
| Innovation | 219th | 3.886⭐ | 37🧑⚖️ |
| Theme | 50th | 4.357⭐ | 37🧑⚖️ |
| Graphics | 777th | 3.929⭐ | 37🧑⚖️ |
| Audio | 478th | 3.682⭐ | 35🧑⚖️ |
| Humor | 1210th | 2.844⭐ | 34🧑⚖️ |
| Mood | 723th | 3.662⭐ | 36🧑⚖️ |
| Given | 19🗳️ | 27🗨️ |

Simple idea and sweet implementation.
I understood very quickly what I had to do, which is very important.
Great work!
Certainly one of the most enjoyable games of this ludum.
@ladislavodstrcil : It's not your fault. It's never your fault when a game crash or do not what it is expected to do. May i modify some game aspect to deal a better experience.
@fadrikalexander : Yes it is designed for this short and little adventure; May if i got much time, i work on some other levels.
@ionut-arsene : It's a choice i made to put very many arrows. I'm sad if this spoil your experience.
@pleyad : Yeah the sword...XD. I don't have enough time to manage this unfortunately. A add a sword to the ennemies at the end of creating process and it's cause many bugs which eat my remaining time.
@turegrappa : Thanks ;).
@hangarter and @bittripbrit : I really spend time on level design in order to implements mechanics, one after one. Glad it works.
@majk-fl : Graphics are all made during this week-end. And i am soooo bad. Thanks.
@chuchuw and @fachscahfttf : Yes the holes are a pain. I wanted to use 9Patch in order to resize holes if needed for any circumstances, but was a bad idea. Indeed, the collisions are different than a simple sprite. Thanks for testing and comments anyway.
@snowtoast : I think difficulty depends of how player you are. May you are a good one ^^. Yeah this part was designed for that. I want the King walk alone for a while.
@sandeia : Yep the collisions with pitfall are a problem. I'm glad to give you a good experience.
@blloret : I added the XBox support at the end of the jam. Don't have enough time for mobile support but, Hey! Maybe soon.
@x-c : "Enjoyable" - Thanks a lot. I design it in the goal to be enjoyable.
@argon : I wanted to avoid the fact that king may sometimes change direction without any collision with arrow. It's maybe more about level design problem. Thanks for the feedback anyway ;).
@kromeboy : I wanted a dumb King. At the beginning, the king was running like a dumb and we had to hit him with sword for change his direction. I finally found that arrows are a better solution ^^.
@chuchuw : Yes, for all of us.
Nicely done!
Few bugs but it's not a real issue as you introduces reloading points :)
I like the minimalist graphics that fit really well with the sound design. The puzzles where funny to solve, but sometimes tricky enough to have me to start again in order to pass them. Well balanced !
Congratulations for this very good entry :)
@number6406 : Minimalist graphics are because i'm bad at other kind of style, even if i'm not good as pixel art too ^^. Thanks for your comment.
You have a great game here and unlike other escort games this feels legitimately feels like escorting the VIP. Loved the puzzles and the art. My only concern might be the hitboxes sometimes feels disproportionate to the graphics.