Peak Velocity by HarveyU

[raw]
made by HarveyU for Ludum Dare 45 (JAM)

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peak2.gif

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Jump over buildings, collect materials, slow down the flow of time itself, and construct floating platforms in this foggy cyberpunk (in)finite runner.

Instructions - Click to begin - Click or Space to jump gaps - Run past crates to collect resources - When in Slow-Mo mode, click resource boxes and drag to create platforms - Don't fall!

HTML version is the most up to date, made some bug fixes and added a few more details to the second level. If you want to play the original submitted by the deadline please download the versions in google drive.

Ratings

Given 6🗳️ 0🗨️

Feedback

Ferdi
08. Oct 2019 · 17:01 UTC
Impressive entry ! I totally loved the mechanics where you build your own platforms as you run. Amazing job on this one. Respect
Shinmera
08. Oct 2019 · 20:35 UTC
Nice to see an entry with actually rigged animation. The platform placement was really glitchy though, it seemed to give me the wrong type of platform sometimes, and selecting it in the first place was tricky.
GuitarBro
09. Oct 2019 · 01:18 UTC
Nice work with the atmosphere of the game and the general variety of models. Also holding space to jump higher was a nice touch. It was generally pretty decent, however I had a couple of thoughts on some aspects that could be improved:
- Sometimes it wasn't obvious when you could run off a ledge and live or there was a gap. Perhaps a little :warning: sign when you need to jump would be helpful.
- When you walk off a ledge it just keeps playing the run animation. Guessing you didn't have time for a fall animation. :wink:
- Some footstep sounds (even quiet ones) would be a nice little detail to help ground you in the world.
- A sprint button for the slow intro section would be nice since you have to replay it when you die.

All things considered, not a bad experience! Well done.
Cybikitty
09. Oct 2019 · 01:24 UTC
Really loving the atmosphere of this one! The jumps seem to be a bit off for me sometimes but that might just be my reaction speeds! :smile:
Great work!
Mertios
09. Oct 2019 · 01:29 UTC
The mood of the game and the music fit well together really well. However, Placing the platforms isn't that clear. After clicking on the boxes the platform didn't always appear immediately, and sometimes didn't appear at all...or perhaps I didn't understand properly how the platform placement worked. Other than that, great job!
blitzcloud
09. Oct 2019 · 01:42 UTC
Aside from what everyone else already said about the platforms being glitchy, nicely done!
Swanijam
09. Oct 2019 · 02:10 UTC
These are some good good dense vibes!! lovely music and lighting, animation and concept. I got stuck, unable to click on a spring box, but dw i enjoyed my time :D