Chew Choo! 🚅 by RainbowUnicorn

[raw]
made by RainbowUnicorn for Ludum Dare 47 (JAM)

ezgif.com-gif-maker (1).gif

'Chew Choo!' :bullettrain_front: is a multiplayer/singleplayer web-game where the player controls a train on a cyclic route (loop!).
The routes of trains of different players cross each other,
and the goal of the game is to be the last one standing by running over other trains.
The player's route will expand and merge with the routes of the trains it runs over.

Game Controls

Press up arrow key to speed up.
Press down arrow key to slow down.
Press m to toggle music.


pictures_together.png

Ratings

Overall 1231th 3.184⭐ 21🧑‍⚖️
Fun 897th 3.263⭐ 21🧑‍⚖️
Innovation 212th 3.895⭐ 21🧑‍⚖️
Theme 447th 3.921⭐ 21🧑‍⚖️
Graphics 1367th 2.763⭐ 21🧑‍⚖️
Audio 1055th 2.324⭐ 19🧑‍⚖️
Humor 1105th 2.219⭐ 18🧑‍⚖️
Mood 1284th 2.882⭐ 19🧑‍⚖️
Given 30🗳️ 2🗨️

Feedback

Wevel
06. Oct 2020 · 16:42 UTC
Interesting idea, and well done for attempting an online multiplayer game. I didn't feel like I had much control over my train, it seemed more like chance as to if I would survive or not. I also managed to end up on a track that didn't cross over any others, which clearly isn't intended, and also meant I couldn't join a new game.
velocitycss
07. Oct 2020 · 13:19 UTC
I think points for attempting online multiplayer. I couldn't restart the game when I lost. If i go as fast as possible a clearly hit a train but it doesn't register, that happened alot. good entry though :) :V:
microgravitydan
07. Oct 2020 · 15:19 UTC
I played a few rounds before I determined I should just go fast and cross my fingers. I made it really far and then I lost as I hit the last car on another train. Perplexing!
Tamail
07. Oct 2020 · 16:43 UTC
Great idea, if only the visuals wouldn't make me so lost and confused all the time. Several times I'd swear I ran into another train and it pushed me to the next level but on another try I barely touched anything and it was a game over. Maybe I just misunderstood the game. :)
Garywiss
12. Oct 2020 · 22:31 UTC
Very interesting idea, it's fun and can be addictive. Good work !
loligxp
15. Oct 2020 · 15:55 UTC
interesting simple idea :D
mira
19. Oct 2020 · 14:03 UTC
wow, actualy its very fun game
Rs11s21n
25. Oct 2020 · 18:42 UTC
interesting, but feel a little bit broken.
Meenakshi
26. Oct 2020 · 04:22 UTC
I love the concept but when I go fast, it was too fast and everything seemed to break for a moment.
Random-storykeeper
26. Oct 2020 · 08:23 UTC
> Start game

> Instantly lose :frowning2:

Do you have to activate single player mode separately or does it automatically activate when no one is present in the arena? After several attempts, it seemed as though I was the only train left on the track, couldn't see anyone else for a minute or two.

All questions aside, I find the concept of the gameplay itself fantastic - simple to learn, difficult to master. I think the core mechanics are there, and with a tutorial stage and a formal menu, I could really see this as being one of those .io games. As far as I could tell, I couldn't find a way to replay right from the menu, and having a designated single player stage could at least help those who don't know how to play get into the basics of the mechanics instead of being thrown into an already existing, multiplayer stage.

Regardless, it would be interesting to see powerups or something that would affect the length of the train as well. Overall, it's a great and pretty well executed mechanic.