Infinite Space Delivery by gwaiLoFi
Stuck in an in infinite loop in the space delivery job that never ends...
Pick up a package from Uranus and try to deliver it to Neptune...
- Code and music: gwaiLoFi (very first game, be gentle ;) )
- Ship pixel art and animations: Rebellious
- Star and planet pixel art: Emily Leung
Note: The ship's gun is useless :P Learned how to instantiate bullets then ran out of time...
Everything created from scratch except for the dialogue boxes, which were derived from Mister Taft's Zeldalike 2D UI.
Special thanks to RokkaBilly for code guidance!

Ratings
| Overall | 1538th | 2.789⭐ | 21🧑⚖️ |
| Fun | 1520th | 2.526⭐ | 21🧑⚖️ |
| Innovation | 1595th | 2.342⭐ | 21🧑⚖️ |
| Theme | 1364th | 2.947⭐ | 21🧑⚖️ |
| Graphics | 821th | 3.526⭐ | 21🧑⚖️ |
| Audio | 929th | 2.861⭐ | 20🧑⚖️ |
| Humor | 832th | 2.658⭐ | 21🧑⚖️ |
| Mood | 1359th | 2.763⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 4🗨️ |
@gzzmike Thank you for the feedback! You can restart by hitting spacebar after dying, I think I failed to add that instruction...
I really liked the concept - it's really funny! Cool pixel art. Too bad we don't get to kill the darned aliens.
Gratz on delivering on time!
Well this game certainly follows the theme! I've ordered food delivery before with botched orders, so I can related to the premise.
I'm kinda glad the UFOs aren't particularly dangerous, it can feel painful to get kinda far and then die, so I didn't have to worry about that. Though it sounds like you intended to add more obstacles and possibly stronger AI lol.
For a first game, I can't fault you much. It looks like you scrambled a new team together to do this as well. Hope you guys keep it up!