Break The Loop by paulhocker
PILOT
Your Ship is stuck in an endless loop and you are spinning out of control. shoot the targets to escape each level, but only shoot them once.
How fast can you finish each level? How fast can you finish the entire game?
See your NAME on the scores list for those AWESOME PLAYERS who are the fastest.
!! GOOD LUCK !!
CONTROLS
SHOOT
left mouse button
ESCAPE
pause game
TIME
The game keeps track of how long it takes you to complete a level and how long it takes you to complete the entire game. My hope is that we will see some speed runs of the game at some point.
If you fail a level and continue, or have to restart a level, the time you played is still accumulated for your overall time playing.
HAVE FUN
SCREENIES

| Youtube | https://gitlab.com/ludumdare/ludumdare47 |
| Youtube | http://tiny.cc/ilsysz |
| Original URL | https://ldjam.com/events/ludum-dare/47/break-the-loop-3 |
Ratings
| Overall | 265th | 3.924⭐ | 35🧑⚖️ |
| Fun | 215th | 3.894⭐ | 35🧑⚖️ |
| Innovation | 269th | 3.828⭐ | 34🧑⚖️ |
| Theme | 99th | 4.273⭐ | 35🧑⚖️ |
| Graphics | 365th | 4.03⭐ | 35🧑⚖️ |
| Audio | 365th | 3.682⭐ | 35🧑⚖️ |
| Humor | 687th | 2.845⭐ | 31🧑⚖️ |
| Mood | 600th | 3.581⭐ | 33🧑⚖️ |
| Given | 45🗳️ | 57🗨️ |
Since the Help and About sections are just placeholders, it might have been better to leave them out of the final build. I also appreciate the "get good" humorous text on the finish screen.
This is everything a Ludum Dare game wants to be: snappy, clean, effective and polished. Great use of theme, and a really fun time. As others have said before, SFX is delightful, and visuals read really well.
Fantastic stuff.
In the later levels, it was a little frustrating not knowing which dot you can collide with, you basically have to die on each of them to learn. Also it was hard to plan your shots in later levels when the path became pretty big and criss-crossy, due to the animation.
edit: Wow you finished it in under 10 minutes! Impressed!
It was quite hard for me to play, as quick reactions are not my strongest skill... I gave up on level 5 after about 20 attempts or so, but I enjoyed the visual look and I think it's a cool idea!
But the music is only in left earphone
To the game:
Fun skill game. I like the visuals and the music is fitting. The difficulty could increase more, the higher levels almost feel like "more of the same" with the small exception of the target being placed on the track requiring you to hit usually on the first rotation.
Also: Your scoreboard backend also accepts negative numbers. Toyed around with curl a bit, but finally reset my score to the ~6 minutes (387647 millis) I managed to get on my first run.
Nice touch to have a power bar too so you don't mindlessly shoot your way to the end aha.