{"author_link":"\/users\/vladeeg","author_name":"vladeeg","author_uid":"1102257","comments":[{"author_name":"egoregor","author_uid":"1005166","time":"2020-04-20T11:16:41Z","epoch":1587381401,"modified":1587381401,"text":"I'm confused!","likes":0,"format":"md"},{"author_name":"BOOtak","author_uid":"1109456","time":"2020-04-20T12:51:50Z","epoch":1587387110,"modified":1587387110,"text":"Oh man do I suck at rhythm games! I've never seen games in this genre on Ludum before, very nice! Despite description, web version seems to work fine. ","likes":0,"format":"md"},{"author_name":"vladeeg","author_uid":"1102257","time":"2020-04-20T13:16:46Z","epoch":1587388606,"modified":1587388631,"text":">  Despite description, web version seems to work fine.\n\nYea, web version works fine, changing beatmaps in native version doesn't work :( Will change descriptions a bit to make less confusing!","likes":0,"format":"md"},{"author_name":"VirtuaWorlds","author_uid":"1196108","time":"2020-05-12T01:27:50Z","epoch":1589246870,"modified":1589246870,"text":"Wow I suck at this game! I die every time within a few seconds. I like the art, theme and game overall. I wasn't 100 % sure if i was suppose to press the buttons when the dot touched the key icon or the piston. I also like the character design. Nice work.","likes":2,"format":"md"},{"author_name":"n.feofentov","author_uid":"1035790","time":"2020-05-12T19:43:12Z","epoch":1589312592,"modified":1589312592,"text":"Pretty fun rhythm game. It means a lot as long as I'm not a fan of rhythm games :smiley: Good job!","likes":0,"format":"md"}],"format":"md","images":["ld46\/190898-df0ef7991b1935025ce51ba06f251343.png"],"links":[{"url":"https:\/\/drive.google.com\/open?id=1ruTX3IolKzci-PqDOrKqW38BtFdiTa2m","text":"Youtube"},{"url":"https:\/\/vladeeg.itch.io\/beat-motor","text":"Youtube"},{"url":"https:\/\/github.com\/Vladeeg\/ludum46","text":"Youtube"}],"metadata":{"g_key":"61090","g_author":"1102257","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"274124","g_title":"Beat Motor","g_status":"PVT1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"190898","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"190898","n_urlkey":"274124","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/beat-motor","n_slug":"beat-motor","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"102257","n_created":"1587137989","n_modified":"1587398450","n_version":"584199","n_status":"COMMIT"},"node":{"id":190898,"parent":176557,"superparent":9,"author":102257,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-19T19:18:39Z","created":"2020-04-17T15:39:49Z","modified":"2020-04-20T16:00:50Z","version":584199,"slug":"beat-motor","name":"Beat Motor","body":"![menu.png](\/\/\/raw\/17f\/81\/z\/2d5ae.png)\n\n## Short description\n\nThis is a rhythm game where you need to keep robot alive by pressing his engine's pistons in beat.\n\n## About beatmaps\n\nThis game uses [Osu!](https:\/\/osu.ppy.sh)'s beatmap format.\nSo if you want to load a beatmap, you need to:\n\n#### **Sadly, loading of custom beatmaps seems not to work because Haxe caches all files on build time, but if you feel adventurous or just want to play your favorite song, you can try following these steps. **\n\nMaybe I'll do something more usable for loading custom beatmaps if will figure out how to load files in web build for HaxeFlixel games...\n\n* download a build\n* download beatmap from [here](https:\/\/osu.ppy.sh\/beatmapsets) (needs registering)\n* unpack downloaded file (it's just a zip archive), choose desired *.osu file (they are different in difficulty), and move it to `assets\/data\/beatmap.osu`\n* for the music file, unfortunately, native build only supports *.wav, so you need to convert an mp3 to wav and put it to `assets\/music\/` (no need in renaming, name is picked from *.osu file, so you just need to convert it to wav) \n* **rename music file to `guren no yumiya.wav` and change `AudioFile` value in your *.osu file to `guren no yumiya.mp3`**","meta":{"author":[102257,145541],"link-01":"https:\/\/drive.google.com\/open?id=1ruTX3IolKzci-PqDOrKqW38BtFdiTa2m","link-01-tag":[42337],"link-02":"https:\/\/vladeeg.itch.io\/beat-motor","link-02-tag":[42336],"link-03":"https:\/\/github.com\/Vladeeg\/ludum46","link-03-tag":[42332],"cover":"\/\/\/content\/17f\/81\/z\/2d972.png"},"path":"\/events\/ludum-dare\/46\/beat-motor","parents":[1,5,9,176557],"love":0,"notes":5,"notes-timestamp":"2020-05-12T19:43:12Z","grade":{"grade-01":15,"grade-02":16,"grade-03":16,"grade-04":16,"grade-05":16,"grade-06":15,"grade-07":14,"grade-08":14},"magic":{"cool":93.658581158169,"feedback":0,"given":12.5,"grade":15.25,"grade-01-average":3.577,"grade-02-average":3.75,"grade-03-average":3.25,"grade-04-average":3.821,"grade-05-average":3.964,"grade-06-average":3.538,"grade-07-average":3.333,"grade-08-average":3.75,"smart":-10.912919362525}},"text":"![menu.png](\/\/\/raw\/17f\/81\/z\/2d5ae.png)\n\n## Short description\n\nThis is a rhythm game where you need to keep robot alive by pressing his engine's pistons in beat.\n\n## About beatmaps\n\nThis game uses [Osu!](https:\/\/osu.ppy.sh)'s beatmap format.\nSo if you want to load a beatmap, you need to:\n\n#### **Sadly, loading of custom beatmaps seems not to work because Haxe caches all files on build time, but if you feel adventurous or just want to play your favorite song, you can try following these steps. **\n\nMaybe I'll do something more usable for loading custom beatmaps if will figure out how to load files in web build for HaxeFlixel games...\n\n* download a build\n* download beatmap from [here](https:\/\/osu.ppy.sh\/beatmapsets) (needs registering)\n* unpack downloaded file (it's just a zip archive), choose desired *.osu file (they are different in difficulty), and move it to `assets\/data\/beatmap.osu`\n* for the music file, unfortunately, native build only supports *.wav, so you need to convert an mp3 to wav and put it to `assets\/music\/` (no need in renaming, name is picked from *.osu file, so you just need to convert it to wav) \n* **rename music file to `guren no yumiya.wav` and change `AudioFile` value in your *.osu file to `guren no yumiya.mp3`**","title":"Beat Motor"}