spin-circle by Modoc73
Spin and dodge. Spin around the circle avoiding oncoming projectiles. Collect points to increase your score.
[Controls in game]
Use mouse to select buttons.
Continue from help screen using "Esc" key (PC) or "Back" (Android).
Left/A, Right/D for movement.
Two Button Controls:
Well, left/a turns you anti-clockwise and right/d clockwise.
Growing:
Not only does the view grow, but you will too if you hold down your controls too long.
I went for a more simple approach, it wasn't going to be humorous, so that's why I took off that category.
I was fairly happy with the audio, however I do feel like it could be improved. (Spoiler - As you progress, more instruments/different instruments are added)
Leader-boards are not supported through HTMl or Windows.exe, however, when the Android release is out they should work.
Made in 48hrs by Modoc73 for Ludum Dare 34.
Appreciate the feedback. Thanks!
[Update]
For user friendliness:
Added a button that exits from help, and menu buttons now can use left/right keys to navigate. No changes to graphics, audio, gameplay.
Also hopefully fixed bug that game didn't run on some pc's.
====================
LEADER-BOARD
====================
1. 681 - @JamesMowery
2. 421 - @Evergreen Games
3. 299 - @Imagos Softworks
4. 295 - @Solifuge
5. 293 - @crucknuk
6. 285 - @KayZ
7. 260 - @sleepYxy
8. 167 - @SeriousCreeper
9. 138 - @MikeTsunami
10. 112 - @LittleThor
11. 102 - @Jace239
12. 93 - @Krafty
13. 80 - @inbetweengames
14. 35 - @Jupiter_Hadley
15. 10 - @KaiseanGames
[Controls in game]
Use mouse to select buttons.
Continue from help screen using "Esc" key (PC) or "Back" (Android).
Left/A, Right/D for movement.
Two Button Controls:
Well, left/a turns you anti-clockwise and right/d clockwise.
Growing:
Not only does the view grow, but you will too if you hold down your controls too long.
I went for a more simple approach, it wasn't going to be humorous, so that's why I took off that category.
I was fairly happy with the audio, however I do feel like it could be improved. (Spoiler - As you progress, more instruments/different instruments are added)
Leader-boards are not supported through HTMl or Windows.exe, however, when the Android release is out they should work.
Made in 48hrs by Modoc73 for Ludum Dare 34.
Appreciate the feedback. Thanks!
[Update]
For user friendliness:
Added a button that exits from help, and menu buttons now can use left/right keys to navigate. No changes to graphics, audio, gameplay.
Also hopefully fixed bug that game didn't run on some pc's.
====================
LEADER-BOARD
====================
1. 681 - @JamesMowery
2. 421 - @Evergreen Games
3. 299 - @Imagos Softworks
4. 295 - @Solifuge
5. 293 - @crucknuk
6. 285 - @KayZ
7. 260 - @sleepYxy
8. 167 - @SeriousCreeper
9. 138 - @MikeTsunami
10. 112 - @LittleThor
11. 102 - @Jace239
12. 93 - @Krafty
13. 80 - @inbetweengames
14. 35 - @Jupiter_Hadley
15. 10 - @KaiseanGames
Ratings
| Coolness | 100% | 1 |
| Overall | 4.09 | 31 |
| Audio | 3.83 | 63 |
| Fun | 4.03 | 25 |
| Graphics | 3.98 | 112 |
| Innovation | 3.59 | 223 |
| Mood | 3.81 | 72 |
| Theme | 4.19 | 95 |
By the way, can not run the windows version on my Win7 x64
The controls are really well written and it feels really good to play. The growing view adds a really nice touch to the game too! So great use of the theme! :)
As for the gameplay, it's fun and engaging. I enjoyed the challenge of trying to minimize my movement so I could stay small and dodging at the last second.
If there's one thing that bothered me about this game it was the menu at the start. You mention nothing about using the mouse in this entry or in the game, so I was stumped for a while trying to figure out how to progress. It didn't take long for me to try clicking, but it would've been nice if that were more obvious or the main controls were used somehow.
Nonetheless, great concept, great game, great job!
I'm am considering creating a HD version for Android too.
Wish you could restart the game by pressing A/D or something as well so i dont have to use the mouse at all, but other than that it's great!
I LOVE it! It's exactly the kind of game I'd be happy to make. It's beautiful, the music is great, the SFX are super cool, and the gameplay is really neat and addictive. I mean: "Superhexagon addictive level"
Great work!
Also, minimalistic art is on point.
Fluid gameplay and great polish!
The audio was a bit distorted sometimes, but I guess that was just my phone.
Simple and addictive, playable in a few momemts, just like mobile game should be.
I'll keep it on my phone after the compo.
Good job!
The mandatory G+ connection was a bit annoying though...
Was going good until a red 'thing' appeared outta nowhere, right into me xD
Hi-Score: 80. :)
Thanks!
You can check out the details here: http://ludumdare.com/compo/2015/12/19/lets-play-ludum-dare-34-episode-01-is-now-uploaded/
Release an iOS version too!
Too hard for me, but it's really nice.
Great minimalist design, nice use of a growing number of instruments and more music as a reward for progress, and a pretty fun arcade-style game overall. The growing-by-moving mechanic felt a little like an afterthought, and didn't make much difference; it'd be interesting to see see movement controlling or influencing the size of the circular path instead, though it was fine as is too.
I very much enjoyed playing this. Thanks for putting it together!