Poppy's stuck in time by Xenation

[raw]
made by Xenation for Ludum Dare 47 (JAM)

You are Poppy, a daring and fearless Wizhound, who decided to defeat an evil clock with the help of your trusty wooden doll, Ragdog. However, nothing went as planned, and you’re now captured on the top of the bell tower. You’ll only count on your servant to free you. He’ll have to climb through the mechanicals villain’s cogs, and free you, each time a tad more from your chains. Now he better watch the clock, it could hide particular powers… CONTROLS :

Move : WASD

interact : E

Jump : space

Dash : left shift

!mainmenu_title.png1.PNG3.PNG11.gif10.gif4.PNG!

Ratings

Overall 580th 3.646⭐ 26🧑‍⚖️
Fun 1032th 3.146⭐ 26🧑‍⚖️
Innovation 1329th 2.804⭐ 25🧑‍⚖️
Theme 866th 3.565⭐ 25🧑‍⚖️
Graphics 76th 4.48⭐ 27🧑‍⚖️
Humor 435th 3.211⭐ 21🧑‍⚖️
Mood 98th 4.16⭐ 27🧑‍⚖️
Given 11🗳️ 18🗨️

Feedback

dummydojo
06. Oct 2020 · 04:44 UTC
Nice game! First off, the art and mood are great. Everything fits together and feels like a game I would play as a kid on a nintendo 64 haha. Quick note, the controls said Q was to walk left, but it's A. I wasn't sure what to do when I got to the portal at the end while clicking all the controls I could before time ran out. I would suggest make that automatically grant you through if this isn't a bug. In all, good work!
ANRQAngel
06. Oct 2020 · 11:15 UTC
I love it!! The art style, the mechanics.. All in all a great game!!
Human Writes Code
06. Oct 2020 · 11:18 UTC
An absolutely beautiful looking game. The art assets are brilliant. The music adds a nice vibe to the whole thing and the story is good.

It would have been nice if you could press a key to skip through the text a bit quicker and I'm not 100% sure what the ghost mode did because I seemed to ghost through one purple barrier and then I completed the game.

Overall, great work on a really great looking game!
Tarch
06. Oct 2020 · 11:18 UTC
First up, the graphics and the mood are amazing, nice work! The gameplay feels a bit too simple, and nothing new really happens when you restart, you just got to be faster. there was also a bug in the 2nd level, I pressed E while dashing to the right and instantly won.

Overall nice little game, with a great artstyle
Frederik Boye
06. Oct 2020 · 11:20 UTC
Neat little platformer, not much in term of invention but it works. The timer is quite strict, and after 5 tries I still was not able to reach my buddy in the clock tower. Good effort within the time frame, well done :smiley:
Nema
06. Oct 2020 · 11:22 UTC
Probably my highes rated game yet.
Outstanding visuals, cute theme! The music suits the game perfectly!
Great job guys! :)
AppoxGames
06. Oct 2020 · 11:22 UTC
Really impressed what you guys manage to achieve in a jam. Felt really well made! Only feedback i have is to be able to click to proceed the intros since it was a bit to long.

Great work!
ZoranSter
06. Oct 2020 · 11:23 UTC
Neat game! I liked the artstyle and mood for the game. Although it would be nice if the cutscenes were a bit faster. I sometimes couldn't see where I was jumping because of how dark it was, also I feel like the game is not very forgiving and it would be nice if there were a little more time for each level. But overall a fun little game!
Ericbolseiro
06. Oct 2020 · 11:28 UTC
Beautiful team of artists! Are great graphics for a Jam. I couldn't get past the first stage! =]
Ericbolseiro
06. Oct 2020 · 11:28 UTC
Beautiful team of artists! Are great graphics for a Jam. I couldn't get past the first stage! =]
Joey Vrij
06. Oct 2020 · 11:31 UTC
Very nice game! the art is very polished, especially the 2d visuals. One thing, the controls tell you to use 'q' to go left but to go left you need to push 'a'. Overal very well done!
MadHarlekin
06. Oct 2020 · 11:31 UTC
Really good Job! The art in this game ist amazing. I somehow skipped a portion of the second level somehow, while trying to climb up the chain with 'E'. The timers might be a little too strict, but i got through all levels eventually. All in all great game!
firellon
06. Oct 2020 · 13:33 UTC
Amazing artstyle and an unusual kind of story - but got stuck after I've broken the first lock. Nothing happens after the dog hits the remaining lock, the game is over. Just like that:

![LD47Screen.png](///raw/e18/z/39066.png)
MikoziQ
06. Oct 2020 · 17:47 UTC
The artstyle is very appealing and makes for the game's mood overall in a good way. Unfortunately, the pause menu does not work at all (Web version). And I couldn't proceed to the other levels (if there are?) after freeing the buddy. Good job nontheless guys :)
Tori
07. Oct 2020 · 19:16 UTC
I'm impressed by how much you did during those 3 days, the idea is great, the graphism are so cool, i like it, great work !
Koolruz
10. Oct 2020 · 15:39 UTC
The graphics on the intro animation were extremely charming and cute - Great job with those!

I found myself wishing that it was faster to retry after dying - From the moment I ran out of time, until the moment I started my next attempt, it took over 20 seconds of cutscenes and control prompts, which is a lot when you're only playing for 35 seconds at a time. :(