BlockRockin' by Iori Branford
Block growing and balancing game.
Click around your block cluster to grow it. But be careful - the cluster will start sliding in the direction it grows. The more time passes the slidier it gets. Any blocks that slide off the platform will fall away.
See how big can you get and how long can you last.

https://www.youtube.com/watch?v=-OK993i9yvU
Design, program: Iori Branford
Art: https://Kenney.nl
Font: "Atari Font" https://www.fontspace.com/genshichi-yasui/atari-font
Engine: https://Godotengine.org
Ratings
| Given | 8🗳️ | 11🗨️ |
Even when I place blocks evenly in both directions though, it still has a bias to one side, which gives me reason to believe different coloured blocks have different weights. That's definitely a cool idea. If I'd know what colour comes next (like tetris), as well as learn the colours and weights, I could more plan how I place the blocks.
I keep trying to beat your highscore of 61 in the video but I can't even get past 50 :sweat_smile: 
What really surprised me about the game is how much it held up to an autoclicker. It is a different game, but still quite fun, and by no means easy. The UI seems to have some sort of delay or hitbox jankyness that caused the blocks to always slip from my grasp. My best autoclicker score is 142.
It would have been nice to see a few bits of extras to add some complexity to the gameplay, perhaps a different level layout with unusual hole placement. As it is, I thought the game was easily exploitable given its simplicity.