TrainWrecker by TheMessiah

[raw]
made by TheMessiah for LD34 (COMPO)
Defend your train while trying to grow as big as possible. The more carts you have the more score you get.

Controls:
A and D to turn
Space to shoot
Mouse to aim

Ratings

Coolness 64% 3
Overall 3.44 320
Audio 2.63 481
Fun 3.36 324
Graphics 3.00 526
Humor 2.38 470
Innovation 3.41 320
Mood 2.77 625
Theme 3.50 664

Feedback

qwetro
14. Dec 2015 · 13:20 UTC
Crashed, couldn't even start. :(
AranHase
14. Dec 2015 · 21:07 UTC
Cool idea! It's like Snake, but with less apples and more bullets =D

Had lots of fun with it. The graphics are simple, but I liked it a lot. Sound is fitting, and seems like a solid game. Good job!
Azor1
14. Dec 2015 · 23:07 UTC
I extracted it with 7-zip, but it wouldn't do anything when ran.
Peekotus
14. Dec 2015 · 23:09 UTC
A very intense version of snake!
bushmango
15. Dec 2015 · 00:48 UTC
It took me a while to figure out that your TRAIN IS MOVING! (There's no reference to see that it's moving) Very cool once I figured it out. Those squares are jerks.
AdamsMcCall
15. Dec 2015 · 15:23 UTC
Nice game, but it was hard to understand how to play, whats the point of shooting, what is this little arrow... A little tutorial would be perfect :D
Jimbly
15. Dec 2015 · 15:23 UTC
Fun! A little background or particles or trail behind your train would have helped a lot to give the impression of motion of the train, I thought I was just standing still to start with.
Drury
15. Dec 2015 · 15:42 UTC
Tried unzipping with winrar and 7zip, no dice. Won't run once unpacked.

Windows 10 might be the issue here?
crucknuk
15. Dec 2015 · 15:54 UTC
This is a good compo, I like the concept. Nice work!
Benjamin
15. Dec 2015 · 16:07 UTC
Shooting from chariots is a very clever idea. It makes your game unique. I had a lot of fun playing it.I think you could improve it this way :
- Changing shape is not enough to make monsters different from bonus. I often make mistakes. Maybe choose a different color for bonus or if you want to keep black&white style just make bonus way bigger.
- You dont have to add another key for shoot if your game need mouse and left clic is unused.
- Draw a simple grid or anything giving the player the feeling of moving. At first I was looking for a key to move forward because I didnt understood I was already moving.
🎤 TheMessiah
15. Dec 2015 · 16:14 UTC
For people experiences crashes, installing .NET 4.5.2 might solve it. Had the same kinds of problems with my last entry. Probably going to be switching to LÖVE next LD.
Catblocker
15. Dec 2015 · 17:22 UTC
I didn't have a programme to open the file!
Dohxis
15. Dec 2015 · 17:56 UTC
Very cool idea, couldn't get too big of a score though (2550). Overall, I think it fits the theme very good, though It's pretty much snake with a twist. The audio is okayish and the graphics isn't much to look at but it serves the purpose well! Good job :)
Jeroen Kappé
16. Dec 2015 · 14:21 UTC
Love it!
timeshapers
16. Dec 2015 · 14:26 UTC
I'm so glad I read the comments. Funny that saying it's a train was not enough to make me realize the train is moving.
Absolutely love the bullet charing mechanic on the train cars, brilliant. And the different delay in each slot makes it very satisfying to shoot.
Excellent job.
Darkflint
16. Dec 2015 · 21:36 UTC
Couldnt start either :(
Drury
17. Dec 2015 · 02:21 UTC
Already had .NET 4.5.2, didnt help.

Oh well.
yokcos700
17. Dec 2015 · 04:52 UTC
Really needs to be more clear that the train is moving where you point it. Before I realised that, the game was very unfun and confusing. After I realised that (which I only found out from the comments), it was quite enjoyable. Having space as the shoot button is weird. It's probably be better to click to shoot. Great visual style, nice audio unless you're shooting constantly, at which point it gets a bit grating. No music, but it doesn't really need music.
Steven Miller
18. Dec 2015 · 19:57 UTC
Amazing game, really fun!
Hot Box Games
20. Dec 2015 · 20:12 UTC
Took a small while to figure out how to play it properly but it was quite enjoyable when I did! Could have done with some visuals/ui to give the player some more info but fun nonetheless.
Btw, installing .NET 4.5.2 fixed the crash at startup for me.
SaintHeiser
22. Dec 2015 · 12:57 UTC
Problem signature:
Problem Event Name: APPCRASH
Application Name: Trainwrecker.exe
Application Version: 1.0.0.0
Application Timestamp: 566e0825
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.18869
Fault Module Timestamp: 556363bc
Exception Code: e0434352
Exception Offset: 0000c42d
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1049
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Budi
22. Dec 2015 · 14:32 UTC
I really like this game. :-) Simple graphics, great concept with shooting chariots. I like that you grow, but you become easier target for enemies, so they destroy some of your chariots and then again. Nice loop. :-)
Gordy
23. Dec 2015 · 18:34 UTC
No comment ... :o Very nice ...
Rogod
28. Dec 2015 · 00:02 UTC
Hah, I initially thought "wow, this is stupidly difficult" But I got the hang of it after a couple more tries. Got a few carriages and pwned some squares with my laz0rs or something xD
Shame the graphics weren't top-down city-scape with cowboys or something, that would have made it a lot more entertaining.
The concept was kinda fun and it sorta follows the 2 button controls (except having 3 buttons and a mouse) and follows the growing theme so the only low vote this gets is on graphics. :)
Jupiter_Hadley
03. Jan 2016 · 17:11 UTC
Really interesting, challenging game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/6QI1ZQ7v1fA