V BALL by longloaf

[raw]
made by longloaf for LD34 (COMPO)
Left and right arrows to move

Ratings

Coolness 100% 1
Overall 3.71 149
Fun 3.58 191
Graphics 3.39 328
Innovation 3.56 238
Mood 3.10 380
Theme 4.00 233

Feedback

mukult
14. Dec 2015 · 09:48 UTC
Took me a while to understand the controls and the gameplay...

Clever gameplay.
makiki99
14. Dec 2015 · 09:49 UTC
A pretty intresting take on physics. It fits theme well, graphics are good, but 4th level seems to be impossible.
David
14. Dec 2015 · 09:49 UTC
Very cool game. I like the gameplay controlls you´ve came up with. Good level design, and overall a nice game.
ChristianBraun
14. Dec 2015 · 09:51 UTC
Liked the basic game idea. The controls are very smooth! Congratz on that! A blasting soundtrack would have been great! To make me adivtive to the game a highscore would also be nice.
Ghen
14. Dec 2015 · 10:05 UTC
really dig the control and aesthetic, really fun and challenging
Cyranh
14. Dec 2015 · 10:57 UTC
Played it from the beginning to the end. Fun game. Great solution to the problem of not having a jump key!
Niphram
14. Dec 2015 · 10:58 UTC
Really interesting, i like it!
It's simple, but challenging :)
velddev
14. Dec 2015 · 11:23 UTC
It feels a tad bit slow on the edges.
wuppy29
14. Dec 2015 · 11:25 UTC
The physics are so confusing....
GhostBomb
14. Dec 2015 · 12:08 UTC
I really dig the minimalistic art style here.

However, it really feels like you tried to force a design that probably needs at least 3 buttons into a 2 button control scheme rather than building a game that works best with 2 buttons.
pjimmy
14. Dec 2015 · 15:04 UTC
nice, entertaining and challenging
scottrick
14. Dec 2015 · 15:20 UTC
Couldn't get the game to start; arrow keys didn't seem to work.
Reisen
14. Dec 2015 · 15:25 UTC
Fun.

Up to level 3, you can roll your way up the walls.
Level 4 is the level where you either quit, or find out about the undocumented control.
SeriousCreeper
15. Dec 2015 · 08:27 UTC
Bit confusing at first to get used to the controls but didn't take too long. Once i figured it out and once you added obstacles, this became a ton of fun really quickly!
Finished all 8 levels, number 7 gave me so much trouble haha, but it's awesome.

While playing i imagined i was some kind of little spaceship flying through a cave or something. I think this game could do really well if you add a few more mechanics to it!
concalf
15. Dec 2015 · 08:48 UTC
Really cool puzzle game. It would help if the switching blocks would indicate that they are about to change (like flicker or something)
Epicruins195
15. Dec 2015 · 08:50 UTC
What I liked:
- Controls feel wonderful and responsive
- Well designed and effective levels
- Simple but nice visual style
- Runs very well in the browser

What could be improved (IMO):
- An explanation of how there are actually three ways to push the controls would be nice (took me a while to figure it out)
- More levels (of course this is unreasonable given the time restriction, but there's so much potential here).

Excellent work.
dlowe
15. Dec 2015 · 08:57 UTC
Great game! Eventually got too hard, but I think I'll come back to it later :)
bazkur98
15. Dec 2015 · 22:59 UTC
Wasn't able to play, kept getting "Unable to initialize 3D settings".
antonuklein
16. Dec 2015 · 14:23 UTC
It's not clear that you can hit left and right and the difficulty, in my opinion, rises too fast. Otherwise, the game itself feels quite responsive (even if I personally find the physics weird) and it runs pretty well.
Reggianito
16. Dec 2015 · 14:27 UTC
Challenging little game. Reminds me of flywrench a bit. Great job.
EthanWebster
16. Dec 2015 · 15:35 UTC
Really nice concept, would make a great mobile game :P
kuhnerdm
16. Dec 2015 · 20:50 UTC
That was very fun. Controls and physics were really great, although I wish it also had wasd support so I could give my right hand a rest. Very addictive.
Big Cow
16. Dec 2015 · 20:54 UTC
Fun addictive and frustrating. Dynamic of floating up automatically when you move was very smart and the graphics are simple but nice and softly rendered.
Kuality Games
16. Dec 2015 · 21:10 UTC
Interesting controls, very tricky but innovative and fun once I got the hang of it. Well done
x92rwzb
17. Dec 2015 · 12:45 UTC
Some levels remind me of geometry dash.
DrTeaSpoon
17. Dec 2015 · 13:53 UTC
Solid
nisio
17. Dec 2015 · 19:56 UTC
The hovering mechanic is very cool.
shrapx
17. Dec 2015 · 20:02 UTC
hey smart idea with the left and right also pushing up!, the lines and graphics looks so clean and crisp. Level 5 was just, no. very hard, took a bunch of tries to get past the circles. I made it! woohoo, nice game. The movement is just right for a tense skill game. good work!
ChromeWisp
19. Dec 2015 · 20:28 UTC
I like how natural the controls felt once I understood what they did. Excellent work on the physics!
knason
19. Dec 2015 · 20:57 UTC
Fun game! nice puzzles! I liked the graphics, it reminds me of math class :-)
Taffaz
19. Dec 2015 · 21:45 UTC
Enjoyed the game, not sure if I was missing something but I felt rolling up the walls was slow.
local minimum
20. Dec 2015 · 16:29 UTC
Very well made and quite hard game. I got to the end, but was close to giving up at an early stage. I would recommend easing up the difficulty acceleration in the early part a bit. The first level that introduces the red blocks is rather hard for someone still struggling to manage the controls. Equally so with the up and down moving balls, quite a bit to get through especially since they are moving vertically and thus when the player pushes a button to move past them the player will go up a bit and before you are used to it, timing it is really difficult. I wish there had been some music to it though. And finally, if you make left-side of screen go left and right-side to right, then you have yourself a mobile game!
cppchriscpp
20. Dec 2015 · 16:30 UTC
I beat it. Well done! A little bit of a test of hand-eye coordination, but that doesn't make it not fun. I think the dashed lines in the background made it a lot easier to figure out where each button press would land you.
ruerob
21. Dec 2015 · 07:29 UTC
Great job! I played it to the end and it was very fun to deal with the controls! The graphics and sounds totally fit to the game! Give it a soundtrack and more levels and this could get a good complete game!
Jupiter_Hadley
28. Dec 2015 · 17:04 UTC
Neat game, challenging but fun to play. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/Fm6iQk47yZ0
Geckoo1337
31. Dec 2015 · 19:47 UTC
A really good project - one of my favorites for this 34th LD session. The physics at start is a little bit strange, but after a while this game becomes really addictive. I want more levels. Thank you ++
awesomerex
04. Jan 2016 · 01:11 UTC
OMG! So difficult! took me forever to complete level 7! great job!
NuSan
04. Jan 2016 · 11:25 UTC
The gameplay fell weird at first, but after sometimes it became prety precise. The level 7 was a bit too hard for me. The game was realy fun, challengind and rewarding. Keep up the good work !
gallerdude
04. Jan 2016 · 16:15 UTC
Very fun! Loved the last level!