HAL 2020 by OveRMolo
Video: https://www.youtube.com/watch?v=ib6aZ9VUwbo
23/04/2020 Update: transition added after the player access to Hal's room.
No special instructions to play. If you want to quit, just press Esc.
The game poses an ethical dilemma for the player: he will have to choose between 3 options:
Disconnect HAL successfully and save yourself and your partner's life.
attempt to disconnect HAL and fail, killing the player and his partner.
Do not disconnect HAL and continue living even though the partner dies
Assets: all assets were made for the jam except 3 sounds (from Universal Sound FX Unity Pack) and the typo font (Style-7, Sizenko Alexander)
Duration: 5 minutes. Game developed by J. Felipe Molina https://twitter.com/OveR_Software
| Youtube | https://overmolo.itch.io/hal2020 |
| Youtube | https://overmolo.itch.io/hal2020 |
| Youtube | https://overmolo.itch.io/hal2020 |
| Youtube | https://overmolo.itch.io/hal2020 |
| Original URL | https://ldjam.com/events/ludum-dare/46/hal-2020 |
Ratings
| Overall | 2412th | 2.75⭐ | 50🧑⚖️ |
| Fun | 2503th | 2.177⭐ | 50🧑⚖️ |
| Innovation | 2080th | 2.811⭐ | 47🧑⚖️ |
| Theme | 1531th | 3.521⭐ | 49🧑⚖️ |
| Graphics | 1927th | 3⭐ | 50🧑⚖️ |
| Audio | 836th | 3.394⭐ | 49🧑⚖️ |
| Mood | 1048th | 3.479⭐ | 50🧑⚖️ |
| Given | 36🗳️ | 64🗨️ |
Nice job!
Game itself is very basic, but it is improbable to beat it on the first try.
*Spoiler*
If anyone wonders the puzzle solution is:
1-4-9-13-19
But I guess it's more about ambiance than gameplay, so for that audio and graphics do the job!

Your story and audio is excellent and put quickly the player in the ambiance. Gameplay is simple, I would like to see more puzzles but I know that it was not your priority. Showing the button "Open Console" at the beginning can skip the story and doesn't put the dilemma to the player. If the button was "Skip dialog" (during the dialog), it will be better for player because if they want to understand, they don't have to skip the dialog.
very atmospheric :) I can hear HAL's voice from the movie in my head when he prompts. (/▽\)
It's a reference of the film: https://youtu.be/I1iRWKARwTY?t=75
I know it's not very well explained, I had no time for more but I will expand the game with more dialogues and options.
I want to thank everybody for playing!
The mood was set quite successfully, a mixture between HAL's subtle sounds, the pace of the text rendering on screen and... well, the actual content of the message of course. Probably helped the fact that I already knew what to expect from HAL.
Cool entry!