Cold Front by chrismcco

Description
Keep 'Felix the Snowman' from melting in this 'Triple Triad' inspired card game.
Gameplay
How To Win
Have more Cold Cards connected to 'Felix the Snowman' than Hot Cards. A card is connected to him if it is either in one of the slots next to him, or connected to a line of cards of the same type (Hot / Cold) where at least one is adjacent to him.
How To Play
- At the start of the game you draw 4 random Cold Cards.
- Drag and drop your Cold Cards around the snowman.
- Card types can be flipped if an opposite card type is placed beside them and has a higher number in their direction.
- Continue placing cards until the board is full.
- The side with the most connected cards wins.




Audio Credits
- https://opengameart.org/
- Jordan Irwin (AntumDeluge)
- Kenney.nl
- artisticdude
| Youtube | https://chrismcco.itch.io/cold-front |
| Original URL | https://ldjam.com/events/ludum-dare/46/cold-front |
Ratings
| Overall | 1826th | 3.227⭐ | 24🧑⚖️ |
| Fun | 1510th | 3.182⭐ | 24🧑⚖️ |
| Innovation | 2002th | 2.864⭐ | 24🧑⚖️ |
| Theme | 2463th | 2.545⭐ | 24🧑⚖️ |
| Graphics | 1991th | 2.932⭐ | 24🧑⚖️ |
| Humor | 1953th | 2⭐ | 20🧑⚖️ |
| Mood | 2000th | 2.881⭐ | 23🧑⚖️ |
| Given | 11🗳️ | 15🗨️ |
Though I feel like to reinforce the them it would have been nice to have a "melting" animation on your snowman.
Also... is there an actual AI or is it random (it feels like, making the game really easy)
To expand this game it would be interesting to have bigger board with chokepoints and maybe a chain effect of conversions.
Good job !
Yep, you're all right on the money. The AI currently just chooses randomly, I ran out of time before going back to improve it.
I really enjoyed making this one, but it does lack a bit of a challenge so I plan to update it after the Jam.
Based on the feedback, I'm looking at:
- A few different improved AIs
- Another level with a 5x5 board (This is ready to go)
- More card variety (at least in their numbers)
- A melted animation for the lose condition / losing feedback
- Highlighting the cards that are attached to the snowman
- Local multiplayer (this is my stretch goal, but I've got it structured so a Hot Seat version shouldn't be difficult)
The transition between turn, the sfx for the passing of turns and the snapping of the card is really good! And this is cool for a gamedev to know how to do it.
Over all a very nice Jam game, Good Job!
It would be cool if you convert every single card to ice that something special happens. If something did happen, it wasn't impactful enough b/c I didn't notice it.