IGKNIGHT: Keeper of Flame by sacredbacon

Experience this immense challenge as you battle ravenous dragons :dragon: and the blistering cold winter :snowflake:. :fire: :fire: :fire: Keeping the flame alive is the only hope for our heroic Knight.
As always feedback is much appreciated
Ratings
| Overall | 412th | 3.548⭐ | 44🧑⚖️ |
| Fun | 352th | 3.5⭐ | 42🧑⚖️ |
| Innovation | 794th | 2.951⭐ | 43🧑⚖️ |
| Theme | 254th | 3.952⭐ | 44🧑⚖️ |
| Graphics | 471th | 3.523⭐ | 45🧑⚖️ |
| Audio | 412th | 3.216⭐ | 39🧑⚖️ |
| Mood | 268th | 3.538⭐ | 41🧑⚖️ |
| Given | 59🗳️ | 48🗨️ |
The concept is simple but well executed. I like games where the health of an entity can be inferred simply by it's visuals, like your fire. Very nice.
The different AIs were a good change of pace too. Some dragons went for me instead of the fire! Those bastards!
I also liked the simple but cohesive music and audio. Really true to the style of the game. I am curious why you opted out of being judged on audio because I would have scored it high.
My best score was 17.85 seconds :) Damn those lizards move quick
I think you used the theme well. Overall really good job! It is not easy to make a game like this in 48 hours. :)
@nick-rafaiski
Added back audio rating, wasn't sure if the audio would work, was totally mute on a few other systems.
Thanks!
@mudlee @horbee
No external libraries were used :thumbsup:
Really clean submisson, you achieved to polish it quite well!
The only small remark I have is the fact that the wood drop is random (or I didn't catch the rythm?), which makes the fire survival quite more affected by the rng than by your skill
But anyway, it's an effective concept, it matches the theme, and it was really fun to play! So nice work :)
Found it very difficult to aim properly, would have been much better to align to mouse position rather than scrollwheel or arrow keys.
Nice sounds and art.
The graphics were cute, and had nice animation, and I liked the tense little theme song that seemed to be increasing in tempo as more and more dragons spawned, increasing my sense of urgency!
Great job =)
I would love to see some level ups and ways to kill dragons other way then aiming. As it is sometimes hard to do that on arrows.