The Last Ship by FedorL
Carry humanity from dying planet into the bright future! Supposed to be something like that, but I joined compo on the middle of the last day and spent all the time on ROCKET SCIENCE instead of the actual game.


devlog-like twitter thread: https://twitter.com/fedor_games/status/1251900504369778690
| Youtube | https://github.com/not-fl3/ld46 |
| Youtube | https://fedorgames.itch.io/ld46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-last-ship |
Ratings
| Overall | 1066th | 2.421⭐ | 21🧑⚖️ |
| Fun | 1069th | 2.079⭐ | 21🧑⚖️ |
| Innovation | 829th | 2.895⭐ | 21🧑⚖️ |
| Theme | 1050th | 2.447⭐ | 21🧑⚖️ |
| Graphics | 789th | 3⭐ | 22🧑⚖️ |
| Humor | 851th | 1.711⭐ | 21🧑⚖️ |
| Mood | 896th | 2.65⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 9🗨️ |
The aesthetic is a really well put together one for a gamejam as well, and I could see it working very well in a more fleshed out game.
I'm interested in macroquad/miniquad now, I'll check it out at some point!
BTW, is there a reason the assets aren't in the repo?
I like to download games, as a reminder of what games I played during which jam.
But I can't run the game without the assets.
Nice to see another Rust game :)
However the code is the worst mess I ever made, be aware!