SpaceMan by sefan
You are stuck in space and can't find a way out. You will need to collect all the gems before you can enter your ship and escape this. You might need to turn around to get what you want.
Didn't have time to make sound and an ending. But hope you enjoy playing my game. Let me know what you think.
| Youtube | https://sefan.itch.io/spaceman |
| Original URL | https://ldjam.com/events/ludum-dare/47/spaceman |
Ratings
| Overall | 1027th | 3.35⭐ | 42🧑⚖️ |
| Fun | 1049th | 3.122⭐ | 43🧑⚖️ |
| Innovation | 433th | 3.671⭐ | 43🧑⚖️ |
| Theme | 245th | 4.098⭐ | 43🧑⚖️ |
| Graphics | 1035th | 3.305⭐ | 43🧑⚖️ |
| Humor | 1202th | 1.935⭐ | 33🧑⚖️ |
| Mood | 1415th | 2.628⭐ | 41🧑⚖️ |
| Given | 58🗳️ | 41🗨️ |
Nice job still!
Perhaps it would be nice to know how much gems are left to find. Had fun playing anyway !
I agree with the commenter above me: an indication of how many gems are left would be really helpful.
I wish there was music, sounds, and an ending, because I picked up all the pink balls (I think) but nothing happened (if I'm not being silly).
Thank you for this game! :D
I understand that you're puropsely trying to limit the players movement in order to force the player to fall through the loop, but I feel like adding some more movement options like jumping (maybe just one "block" high) or generally faster movement speed would have made this more fun for me. It felt a bit tedious having to fall through the loop again after a close miss.
The gameplay fits a jam very well it's easy enough to understand without having to read through a tutorial and interesting enough to keep my attention!
I like it, well done!
I loved the Artstyle, basic but really nice! :smile:
It was a nice little Game, but a bigger View Size would've been greate to plan ahead :)
.
This one was pretty interesting. I like how the lack of a jump button made me think harder about my options, and the transition to a constantly looping level was buttery smooth, which made my engineer heart swell. :heart: Nice job!!