Sea Cucumber Runner 2D by takemikazuchi545
This is my entry to LD34. I decided to go with both themes, "two button control" and "growth". You play as a sea cucumber in an infinite runner world. The twist is when you run into food and eat it, your character grows. You can shrink by pressing "X" to eviscerate your organs*. Certain parts of levels require you to be at certain sizes so timing food consumption and shrinking is critical.
* Actual sea cucumber behavior: https://en.wikipedia.org/wiki/Evisceration_%28autotomy%29
EDIT: I've updated the builds with a small fix to one of the ground colliders that was causing players to get stuck.
* Actual sea cucumber behavior: https://en.wikipedia.org/wiki/Evisceration_%28autotomy%29
EDIT: I've updated the builds with a small fix to one of the ground colliders that was causing players to get stuck.
Ratings
| Coolness | 52% | 3 |
| Overall | 2.96 | 716 |
| Audio | 2.89 | 363 |
| Fun | 2.74 | 750 |
| Graphics | 3.59 | 236 |
| Humor | 2.94 | 228 |
| Innovation | 2.23 | 895 |
| Mood | 2.78 | 618 |
| Theme | 3.40 | 715 |
but for some reason the movement feel stuttering
Controls do feel clunky... But awesome work! :)
I liked the growing mechanic a lot.
Love the chippy music and retro oldskool fee. :)
There seems to be a little stutter whenever I hit the ground -- it looks like it might be because the character is actually falling ever so slightly through the ground upon landing, but I'm not sure.
The game definitely is challenging, but I worry that it's too much in the direction of frustrating/tedious challenge, at least at the start.
After that I couldn't really find it fun anymore. I tried to! I got up to level 3 and then was like "no thanks"