Keep the station alive by ArturNista

You have one mission:
Defend the Station
It's crucial to our allies that this station is fully recharge, so, do not let the enemies destroy it.
Fight against waves of 5 different enemies, that will try to destroy your ship.
Use rockets to explode multiple enemies at the same time.

Fight for your life, and, most important, for the health of the Station!
Controls
WASD: Move
Mouse 1: Fire
Mouse 2: Fire rockets
Update at 24/04
- Minnor change to crosshair to fix the offset
- Added Windows version
Ratings
| Overall | 1204th | 3.5⭐ | 33🧑⚖️ |
| Fun | 351th | 3.783⭐ | 32🧑⚖️ |
| Innovation | 2418th | 2.433⭐ | 32🧑⚖️ |
| Theme | 1463th | 3.552⭐ | 31🧑⚖️ |
| Given | 17🗳️ | 27🗨️ |
Very fun game!
May I suggest two little adjustments? I think it needs a little adjustments is the ship aim, because it's not aligned with the shots. And maybe a restriction on the screen border... I lost when a my ship when left by the edge of the screen.
At first I was taking a lot of risks to myself in order to keep the station safe but then I realized the station doesnt have a health bar - and it is in fact invulnerable :stuck_out_tongue:
Then I prioritizing my own safety much more highly and even found that I can shoot through the station to get at enemies on the other side.
The missiles were very cool and an effective way to take out those dodging enemies in the later waves. I liked the difficulty progression as time passed.
I suspect that missile drops would not spawn when I had 3 missiles ready but I wasn't able to confirm that.
About the strategies, I also like to use the missiles on the motherships, to take them down before they spawn too much ships. And the missiles drop indefinitely, but, maybe I'll change that in a post jam update.