Mr Botty by MohamedSaid

[raw]
made by MohamedSaid for Ludum Dare 47 (JAM)

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help mr botty who is a little robot that take commands to break out his infinity loop and reach data points to advance more levels mr botty is a 2d platformer puzzle game where u control the way of the player and see it's result

controls : mouse to drag commands

music in tis game is by NCS(NoCopyrightSounds) YouTube : https://www.youtube.com/user/NoCopyrightSounds!

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Ratings

Given 4🗳️ 5🗨️

Feedback

MelekTaus
05. Oct 2020 · 16:37 UTC
Very relaxing game, i like it :thumbsup: - But the hidden waypoints after starting + the reset after failure made the last level very tricky.
🎤 MohamedSaid
05. Oct 2020 · 18:57 UTC
@melektaus thank you for your feedback
i'm glad that you reviewed the game and i will consider your details in my next update and games
thanks :heart:
wheybags
05. Oct 2020 · 21:59 UTC
Really nice! I agree with @melektaus though, that the reset after failure is very annoying. I got to levcel 10, but I gave up after doing the same thing that almost worked many times. I know I only need to adjust a few pixels to make it work but it's very hard to get right when I can't compare from last time.
🎤 MohamedSaid
05. Oct 2020 · 22:48 UTC
@wheybags thanks for your feedback , i already aware of that gameplay issue where you cant see your last try.
i agree with that its lack of that feature and that making the player give up too early, but due to jam time i hardly finished the game and i was not have time for this feature, but i will add this feature and add more levels in the next update flow me on itch.io please ,thanks :heart:
https://mohamedsaid-dev.itch.io/mr-botty
Animo
06. Oct 2020 · 14:39 UTC
I win this Game very Fast its Easy you should increase the difficulty little more, by the way I love it keep going bro
🎤 MohamedSaid
06. Oct 2020 · 16:22 UTC
@animo yes i saw this in the stream lol
thanks for the review :heart:
Roka Josh
09. Oct 2020 · 08:46 UTC
Really good game, very well polished graphically however I felt the music didn't really fit the general tone of the game. I agree with others in that being able to see the placed actions during a level would be nice and it would also be nice to not have to replace them after an attempt, but apart from those small things really good job. I would love to see this be worked on more with more levels as it is really fun, well done!
🎤 MohamedSaid
09. Oct 2020 · 11:55 UTC
thank you for your detail feedback :heart: , you can follow me on itch to see the advance of the project : https://mohamedsaid-dev.itch.io/mr-botty
🎤 MohamedSaid
11. Oct 2020 · 16:31 UTC
@animo
@wheybags
@roka-josh
@melektaus
a new patch released 1.1
https://mohamedsaid-dev.itch.io/mr-botty/devlog/186103/botty-v11-new-patch
jitspoe
13. Oct 2020 · 11:30 UTC
Cool idea! I've never played a literal puzzle platformer before. Was level 10 the last level? It just sort of stopped there. Would be nice to have a conclusion. Also wasn't really sure how it fit into the theme.

Some suggestions if you take this further:
- Faster reset on failure.
- Make the moving platforms visible before the round starts. Always good to feel like I have a chance to do something the first try without being forced to fail at least once to see what's going to move.
- Some sounds and more fitting music.

Overall, an enjoyable entry!
🎤 MohamedSaid
13. Oct 2020 · 12:34 UTC
@jitspoe thanks for your review, i will really consider these points in the future of my game dev journey, thanks a lot.