PollUFO by OddSocks
I didn't have as much time for LD46 as I usually do, so Pollufo is missing many of the ideas I had. But you can shoot stuff... so that's something!
Play as an alien who stumbles upon our little planet. Seeing that there are machines everywhere poisoning the environment, he takes it upon himself/herself to help keep the earth and the humans alive by destroying anything that pollutes the planet.
Don't hit the trees... we need them!
LMB - Fire Laser RMB - Fire Missile WASD / Arrows - Move
Apologies that this isn't a finished game in any sort of respect. If you download Pollufo, you'll notice I've added an Exit button available at all times to help you out!
Hope you enjoy what is there anyhow :D
PS. 'Pew Pew' noises courtesy of my son and daughter!
| Youtube | https://oddsocks.itch.io/pollufo |
| Youtube | https://oddsocks.itch.io/pollufo |
| Youtube | https://oddsocks.itch.io/pollufo |
| Youtube | https://oddsocks.itch.io/pollufo |
| Original URL | https://ldjam.com/events/ludum-dare/46/pollufo |
Ratings
| Overall | 1661th | 3.3⭐ | 22🧑⚖️ |
| Fun | 1399th | 3.238⭐ | 23🧑⚖️ |
| Innovation | 1691th | 3.048⭐ | 23🧑⚖️ |
| Theme | 1617th | 3.476⭐ | 23🧑⚖️ |
| Graphics | 1175th | 3.667⭐ | 23🧑⚖️ |
| Audio | 1149th | 3.119⭐ | 23🧑⚖️ |
| Humor | 664th | 3.342⭐ | 21🧑⚖️ |
| Mood | 2033th | 2.857⭐ | 23🧑⚖️ |
| Given | 15🗳️ | 13🗨️ |
... now, get me out of here! (Wanted to share the screenshot, but did not want to spoil the ending for others, but I get all the polluters!)
consider playing my game? https://ldjam.com/events/ludum-dare/46/ballad-of-the-bard/comments
Do missile tanks do any actual damage to you though?
Could also be interesting to potentially fight soldiers, tanks, missiles, helicopters, airplanes, etc.
Oh well, here we go again...
Very nice pixel art and funny sound effects! It was still way too silent overall, there just could have been more of the sounds. The cars could make some wroom wroom noises and maybe even some periodical honkings. And other stuff like that to more liven up the place. The missile sounds (especially when it missed) could have used a bit more oomph, felt kinda lackluster. The music got repetitive and kinda annoying pretty quick.
There was so much empty space. Probably would have been better to not cap the camera movement so high up so that there was more ground visible. Would be easier to make the ground look interesting than the sky. Currently like 95% of the screen estate was just that grayish blue sky. Of course adding more clouds would help too.
Managed to start at a bit of a disadvantage because you could already shoot while still on the how to play menu. And since it made a funny sound, guess who mashed the button on blank space a bit. And it seems like I have a miraculously amazing hit percentage on trees while firing blindly. So I was already pretty deep on the negatives when the game began. Even after that, I realized quite quickly that the stakes were like nonexistent. It was easy enough to just aim between the trees and wait for the cars to position themselves on my crosshairs. Even the tanks that seemed scary at first quite quickly lost their intimidation when their shots did nothing but push you back a bit.
The missile was too overpowered in my opinion and had like no downside to using it. Makes the normal laser almost pointless. Maybe it could have even longer cooldown to discourage the spam, bigger blast radius so it would be more dangerous to use around trees and even a slight homing on the closest target to differentiate it a bit from the normal shots.
You said it yourself oo, the game is kinda barebones. Even without adding any additional real content, spicing up the scoring system could make the game more interesting. Adding a multiplier is always a quick and easy way to make scoring systems deeper. You could add up a multiplier on each "kill" and then reset it back on tree hit, getting hit yourself or maybe even after a certain amount of time without a kill. And then the different polluters could have a varying base score amounts to add a bit of strategy in your target prioritizing.
And of course by adding more actual content would be sweet way to enliven the gameplay too. Additional "enemy" types such as already pointed out by other commenters would really make it better. Especially the helicopter since it would add more stuff to the sky and balance out some of the action off the ground. And speaking of ground, having it less flat would also help. Actual terrain shapes would make the aiming less linear and boring. And of course, some additional non-polluters too! Like maybe birds that you would need to dodge too.
Anyways, I don't remember if I had anything more on my previous writeup so I guess this'll have to do, good job! :thumbsup: