Gravi Blitz by NIGIC
A two-player, split-screen arcade game where you must use polarized gravity to bring objects to the opponent's black hole.
Grow the opponent's Black Hole with Matter (yellow), and shrink your's with Antimatter (cyan). The Point Ball will move towards the largest Black Hole, and when it reaches the target, you score!
Built in around 24 hours, the game was planned for mobile, using a two-button interface (Positive and negative polarity, with movement set to touch/drag). Online multiplayer had to be dropped due to time restraints, so the current build is for PC with split-screen multiplayer.
Enjoy!
NOTE: There seems to be some issues with cursor detection and Fullscreen Mode. Windowed Mode should work fine. Also, note that the volume on some sound effects is not quite balanced properly. I apologize for any inconvenience.
CONTROLS
Player 1:
Arrows / WASD - Rotation
Space / G - Thrust Forward
X / Left Shift - Positive polarity (Attract yellow)
Z / Right Ctrl - Negative polarity (Attract blue)
Player 2:
Mouse Movement / NumPad 8456 - Rotation
Middle Click / NumPad Enter - Thrust Forward
Left Click / NumPad . - Positive polarity (Attract yellow)
Right Click / NumPad 0 - Negative polarity (Attract blue)
PATCH NOTES:
1.0.1 - Fixed a bug where matter mass would not be reset correctly upon respawn.
Grow the opponent's Black Hole with Matter (yellow), and shrink your's with Antimatter (cyan). The Point Ball will move towards the largest Black Hole, and when it reaches the target, you score!
Built in around 24 hours, the game was planned for mobile, using a two-button interface (Positive and negative polarity, with movement set to touch/drag). Online multiplayer had to be dropped due to time restraints, so the current build is for PC with split-screen multiplayer.
Enjoy!
NOTE: There seems to be some issues with cursor detection and Fullscreen Mode. Windowed Mode should work fine. Also, note that the volume on some sound effects is not quite balanced properly. I apologize for any inconvenience.
CONTROLS
Player 1:
Arrows / WASD - Rotation
Space / G - Thrust Forward
X / Left Shift - Positive polarity (Attract yellow)
Z / Right Ctrl - Negative polarity (Attract blue)
Player 2:
Mouse Movement / NumPad 8456 - Rotation
Middle Click / NumPad Enter - Thrust Forward
Left Click / NumPad . - Positive polarity (Attract yellow)
Right Click / NumPad 0 - Negative polarity (Attract blue)
PATCH NOTES:
1.0.1 - Fixed a bug where matter mass would not be reset correctly upon respawn.
| Download (All Platforms) | https://drive.google.com/folderview?id=0B7o-elTvC0-jZWMyTkl0VzNIdlk&usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=24803 |
Ratings
| Coolness | 37% | 1817 |
| Overall(Jam) | 3.11 | 716 |
| Audio(Jam) | 2.44 | 670 |
| Fun(Jam) | 3.00 | 635 |
| Graphics(Jam) | 3.17 | 656 |
| Humor(Jam) | 2.00 | 806 |
| Innovation(Jam) | 3.72 | 137 |
| Mood(Jam) | 2.72 | 833 |
| Theme(Jam) | 3.21 | 848 |
Sorry about the sound effects; there's definitely some volume balancing issues. The sound clips themselves are fairly rudimentary, too.
Controls work more or less as intended. There's always some possible improvements, but I felt it was a good balance between the feel of moving around in a vacuum and ease of use. (That said, the inputs themselves are obviously not as intended.)
Thanks for commenting!
This one was among the easier ones to test and the more interesting ones.
I'll be honest, the audio has its problems, but I don't think that it would be that bad as others said.
Altogether, nicely done entry, these are the ones making it worthwhile to participate in the rating of the entries.
Keep up the good work!
- Kardfog煤