Let It Grow! by retrogradeorbit
*** Runs Best In Chrome ***
Who said money doesn't grow on trees?
Grow your way to a million dollars!
Instructions
------------
Mouse and two mouse buttons.
Left button interact with game. Right button, hold down and drag to scroll.
To move the player, click on a damp spot on the ground as a destination.
To plant a seed, click on the player and then click the top 'plant seed' icon. Wait for the seed planting to complete.
To harvest a bush, move the player right on top of the bush. Then click 'harvest' icon. The bush must be fully mature to harvest.
Once you have some money you can use bug spray. Click the player and then the 'spray' icon when you are near bugs.
Bugs stunt plant growth.
Hippies smoke the plant and hurt your final yield.
Powerups:
Click the caravan. Top power up is 'level up player'. Makes them chop and plant faster. (cost 1000, then 2000, 4000, 8000 etc)
The bottom right icon, arrow up, is 'level up fertiliser'. Doubles the growth rate of future plants. (cost 5000, then 10000, 20000, 30000 etc)
The bottom left icon, a little seed, is 'level up seeding'. Doing this increases the possible maxium seeds that a plant will give you when harvested by one. (cost 10000, then 30000, 90000)
To win:
Earn a million dollars!
Bugs:
Sometimes you can spend more than you have and your money goes negative.
Cant move player to light green grass.
No win condition detected.
Needs tool tips and on boarding.
Hippies and Flies need AI tuning to scale game difficulty.
Various other bugs, too.
Tools:
Developed in clojurescript using infinitelives library.
grafx2 for graphics
jsfxr for sfx
By:
Everything from scratch over 72 hours by Crispin Wellington.
Never implemented a winning screen and was going to make hippies avoid you so you could chase them away, but ran out of time.
Who said money doesn't grow on trees?
Grow your way to a million dollars!
Instructions
------------
Mouse and two mouse buttons.
Left button interact with game. Right button, hold down and drag to scroll.
To move the player, click on a damp spot on the ground as a destination.
To plant a seed, click on the player and then click the top 'plant seed' icon. Wait for the seed planting to complete.
To harvest a bush, move the player right on top of the bush. Then click 'harvest' icon. The bush must be fully mature to harvest.
Once you have some money you can use bug spray. Click the player and then the 'spray' icon when you are near bugs.
Bugs stunt plant growth.
Hippies smoke the plant and hurt your final yield.
Powerups:
Click the caravan. Top power up is 'level up player'. Makes them chop and plant faster. (cost 1000, then 2000, 4000, 8000 etc)
The bottom right icon, arrow up, is 'level up fertiliser'. Doubles the growth rate of future plants. (cost 5000, then 10000, 20000, 30000 etc)
The bottom left icon, a little seed, is 'level up seeding'. Doing this increases the possible maxium seeds that a plant will give you when harvested by one. (cost 10000, then 30000, 90000)
To win:
Earn a million dollars!
Bugs:
Sometimes you can spend more than you have and your money goes negative.
Cant move player to light green grass.
No win condition detected.
Needs tool tips and on boarding.
Hippies and Flies need AI tuning to scale game difficulty.
Various other bugs, too.
Tools:
Developed in clojurescript using infinitelives library.
grafx2 for graphics
jsfxr for sfx
By:
Everything from scratch over 72 hours by Crispin Wellington.
Never implemented a winning screen and was going to make hippies avoid you so you could chase them away, but ran out of time.
| Web | http://ld34.procrustes.net |
| Source | https://github.com/retrogradeorbit/ld34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=40126 |
Ratings
| Coolness | 68% | 3 |
| Overall(Jam) | 3.54 | 306 |
| Audio(Jam) | 3.27 | 382 |
| Fun(Jam) | 3.20 | 479 |
| Graphics(Jam) | 3.20 | 639 |
| Humor(Jam) | 2.76 | 447 |
| Innovation(Jam) | 3.43 | 301 |
| Mood(Jam) | 3.40 | 362 |
| Theme(Jam) | 3.94 | 281 |
Nice execution, really zen, art is good, growing theme is captured, well done!
And I played a while with it, more than with other games, so yeah, that's good
Cheers,
Ionut(Tyrants.not.found team)
Good work!