Keep the Light Alive by Nick White
You encounter a light source that needs to see the day. You save it by taking the lights power and navigating the dungeon.
The catch is to reach the surface you need to use the power. Try and keep it alive.
I've been wanting to play with the 2D lighting, so this was a good excuse. I experimented with the changes in light depending on how much power was used.
Ran out of time to really see this program through. I had one level finish and the bones of a game.
| Youtube | https://fry11.itch.io/keep-the-light-alive |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-the-light-alive-1 |
Ratings
| Given | 8🗳️ | 0🗨️ |
https://www.youtube.com/channel/UC2YCW5s25G3r600RbE-hgTA . Can i find your game also on indiexpo website? We are linked with it. I will be very happy to include your game in the next videos!!
And thanks for the link to indie expo. I hadnt seen that site before.
The UI doesn't fit on my screen, I can't see if there's a healthbar etc. This is how it looks at the beginning (scaled down):
![ruim [-4].png](///raw/b21/z/33bf3.png)