Hall Of Mirrors by cookie042

[raw]
made by cookie042 for Ludum Dare 47 (COMPO)

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Controls: - WASD or Arrow Keys - Space to jump - 'E' to interact - 'Esc' to Pause

Goal: - Use the red cube to activate the portal to progress to the next level!

Ratings

Overall 15th 4.214⭐ 23🧑‍⚖️
Fun 43th 3.977⭐ 24🧑‍⚖️
Innovation 4th 4.659⭐ 24🧑‍⚖️
Theme 3th 4.614⭐ 24🧑‍⚖️
Graphics 60th 4.136⭐ 24🧑‍⚖️
Audio 333th 2.974⭐ 21🧑‍⚖️
Humor 343th 2.367⭐ 17🧑‍⚖️
Mood 110th 3.667⭐ 23🧑‍⚖️
Given 19🗳️ 8🗨️

Feedback

Play-Pause-Games
04. Oct 2020 · 23:15 UTC
This game is really cool! i like that the puzzles make creatives use of the looping idea! i really wish there were sounds, and the mechanics aren't really introduced well, but overall with some extra level design and audio this could be a real game!
Zachary Barbanell
05. Oct 2020 · 00:17 UTC
The visuals and theme are very nice and I like the mechanical variation between the levels. The physics can be a little fiddly, and I had some performance issues, but overall this is very nice.
Diefleder
05. Oct 2020 · 01:23 UTC
Super cool Idea. Great Mechanic. I did get the red box stuck in such away that I couldn't access the button I needed though. Also, the sound didn't seem to be working in the webGL version. Cool game though, great job!
Dharby
05. Oct 2020 · 01:23 UTC
Love the mirrored visuals in the background. Very atmospheric. Nice work!
pkenney
05. Oct 2020 · 01:49 UTC
Really imaginative puzzle game. It has a nice presentation that goes beyond just showing the basic game state, to really reflect the idea of the game and emphasize how it ties to the theme.

The first few puzzles were a journey of discovering the rules, which I always enjoy. Then I started being able to reason them through and execute on a plan. I hit one with three red bricks and a not-quite-brick-sized hole in the floor, and I got stuck here.

Maybe I got stuck because I had the wrong solution in mind -- my solution involved carefully balancing the square brick on my round player in mid-air, which was quite difficult. I tried a lot but eventually gave up there. I think partly it was because of playing in the browser, as my frame rate and input responsiveness seemed to bog down a little.

For that plus the sound, I tried downloading the PC version but I got this error from itch when I tried: https://imgur.com/XE1VIUc

Overall excellent, was sorry I got stuck without going further.

Very nice entry!
🎤 cookie042
05. Oct 2020 · 02:17 UTC
@pkenney You had the right idea on that puzzle, I wanted to have a considerable challenge in the game and I wanted to leave everything for the player to discover without much guidance. Due to audio and performance issues I've removed the WebGL version, and double checked the Windows download, you may have caught me in the middle of changing it, seems to work fine now. Give it another go if you like. Regardless, Thanks for playing!
John Gabriel
05. Oct 2020 · 13:32 UTC
I really enjoyed this one. The theme is cleverly used, the execution is spot-on, the presentation is great, and there's a decent runtime to it, too! One of the best entries I've played so far.
Warrrkus
05. Oct 2020 · 22:26 UTC
Wow really awesome entry. Most clever use of the theme I have seen so far. The graphics are simple but fitting and the sound effects are also good. I had a bit of a hard time with the first puzzle because I didn't see the switch on the ceiling but other than that a really great entry. Good job!
Michael Feldman
06. Oct 2020 · 00:39 UTC
The discovery process of figuring out the rules of this world was very interesting. It doesn't hurt that the graphics are clean either. Only thing is it was just so dang hard. Like the red block was so heavy... I just wonder if there could be a way to transition more gradually to the point where this game started.
lectvs
06. Oct 2020 · 03:26 UTC
This was a neat little puzzle game! The amount of stuff on-screen was a bit overwhelming at the start, but as I played the game and got used to it, I really liked the layered, mirrored level layout. Great compo entry!
bereg
06. Oct 2020 · 12:54 UTC
That's new. Cool and challenging puzzle with the looping and gravity direction. Smart level design made me feel stupid fore a while. Really solid entry and great game! Congratulations!
TheWinrawr
08. Oct 2020 · 03:43 UTC
I really like the mirror effect you got going on with the graphics. The idea is really unique and I had fun solving the puzzles! The physics are a little finnicky though, moving the boxes around is pretty difficult.
Codeman1010
09. Oct 2020 · 06:01 UTC
I know it has only been a week, but this game is definitely in my top 10 of ludum dare47
Cryptomnesic
09. Oct 2020 · 12:37 UTC
Great gravity puzzler. I liked the part where I was falling
Roidz
09. Oct 2020 · 18:54 UTC
Smart mechanics. The graphics are also well balanced out, too many games go overboard with bloom (i've done it myself in the past) - this one just got it right! Wish there was a soundtrack to go with it. Loving it!
Shelvid
09. Oct 2020 · 19:08 UTC
Very unique and really fun puzzle game, also aesthetically dank
IAAndrei
09. Oct 2020 · 19:11 UTC
Nice & fun game with a really nice parallax effect
svyatozar
09. Oct 2020 · 19:16 UTC
great stuff, works in Linux.
blotosaur
09. Oct 2020 · 19:26 UTC
Awesome concept! Push force can be too weak and take a long time to move sometimes. Great game!
MithosKuu
09. Oct 2020 · 19:41 UTC
A really well put together puzzle game
Lex
26. Oct 2020 · 03:26 UTC
Solid entry! Congrats!