{"author_link":"\/users\/zevsehg","author_name":"ZevsEHG","author_uid":"1157411","comments":[{"author_name":"Nathan123","author_uid":"1197147","time":"2020-04-19T19:14:59Z","epoch":1587323699,"modified":1587323699,"text":"Your ideais awesome. I really want you to make a full game with this. It would  really be a mess to waste so much potential","likes":2,"format":"md"},{"author_name":"CharlieGray","author_uid":"1188056","time":"2020-04-19T20:05:13Z","epoch":1587326713,"modified":1587326713,"text":"Very cool idea and also very well executed. Also nice graphics and sound design. I would really love to see a longer game with more puzzles that expands on this idea.\nThe only critique i have is that the theme is not that incorporated in this game.\nBut still, all in all a very cool idea.","likes":0,"format":"md"},{"author_name":"Szivacs","author_uid":1195255,"time":"2020-04-19T20:18:50Z","epoch":1587327530,"modified":1587327530,"text":"I'm truly amazed how cool this concept is. Fitting through tight spaces using the shapes is really fun. If I were you I would continue this game because it has a lot of potential.","likes":1,"format":"md"},{"author_name":"vivienw","author_uid":"1165594","time":"2020-04-20T00:56:21Z","epoch":1587344181,"modified":1587344181,"text":"This is pretty COOL! I hope this concept could be explored further to build a real game!","likes":1,"format":"md"},{"author_name":"Draschel","author_uid":"1197492","time":"2020-04-20T04:41:00Z","epoch":1587357660,"modified":1587357660,"text":"This is pretty solid! I love Exit door as a bit, that was seriously well done for just a joke ending. There's a small bug with height-gain that'd probably need to be sorted out if you were to continue with this project, but hey, that's the nature of it.","likes":1,"format":"md"},{"author_name":"Evolving","author_uid":"1182576","time":"2020-04-20T04:49:51Z","epoch":1587358191,"modified":1587358191,"text":"Realy cool looking game! It'd be nise to see it developing into something bigger maybe)","likes":1,"format":"md"},{"author_name":"Igoreshka","author_uid":"1132767","time":"2020-04-20T06:06:28Z","epoch":1587362788,"modified":1587362795,"text":"Marvelous graphics... is it a default UE shader?","likes":0,"format":"md"},{"author_name":"IronyGames","author_uid":"1011711","time":"2020-04-20T06:13:25Z","epoch":1587363205,"modified":1587363205,"text":"Wow, very creative! It's like taking Gary's mod into a physics puzzle. Never seen it before, bravo.\n\nIt'd be great if the camera direction persist between transformation, right now it jumps a lot.\n\nAlso, there's a bug with gaining height with the paper plane.","likes":1,"format":"md"},{"author_name":"ZevsEHG","author_uid":"1157411","time":"2020-04-20T09:21:58Z","epoch":1587374518,"modified":1587374518,"text":"@igoreshka  yes it is","likes":0,"format":"md"},{"author_name":"ZevsEHG","author_uid":"1157411","time":"2020-04-20T09:24:11Z","epoch":1587374651,"modified":1587374704,"text":"@draschel @ironygames without adding Z-offset player stuck in floor.","likes":3,"format":"md"},{"author_name":"Nathan123","author_uid":"1197147","time":"2020-04-20T09:37:37Z","epoch":1587375457,"modified":1587375457,"text":"try adding a boolean \"is on the floor\" to know if the game should add z-offset or not.","likes":0,"format":"md"},{"author_name":"Nathan123","author_uid":"1197147","time":"2020-04-20T09:38:08Z","epoch":1587375488,"modified":1587375488,"text":"and make it a full game,please","likes":0,"format":"md"},{"author_name":"ZevsEHG","author_uid":"1157411","time":"2020-04-20T10:11:48Z","epoch":1587377508,"modified":1587377508,"text":"@nathan123 i was thinking about sphere trace, but it would work to.","likes":1,"format":"md"},{"author_name":"55_maximus_55","author_uid":"1013160","time":"2020-04-20T10:45:30Z","epoch":1587379530,"modified":1587379539,"text":"\u041e\u0442\u043b\u0438\u0447\u043d\u0430\u044f \u0438\u0433\u0440\u0430 \u0434\u043b\u044f \u043b\u044e\u0434\u0443\u043c\u0430, \u0436\u0434\u0451\u043c \u043f\u0440\u043e\u0434\u043e\u043b\u0436\u0435\u043d\u0438\u044f.\n\u0415\u0441\u0442\u044c \u0431\u0430\u0433 \u0441 \u043f\u043e\u043b\u0451\u0442\u043e\u043c \u043e\u043d \u0431\u043e\u043b\u044c\u0448\u0438\u043d\u0441\u0442\u0432\u0435 \u043e\u0431\u044a\u0435\u043a\u0442\u043e\u0432 \u043f\u0440\u0438 \u043f\u0440\u0435\u0432\u0440\u0430\u0449\u0435\u043d\u0438\u0438, \u043d\u043e \u044d\u0442\u043e \u0434\u0435\u043b\u043e \u043f\u043e\u043b\u0438\u0440\u043e\u0432\u043a\u0438, \u043c\u043e\u0436\u043d\u043e \u0434\u043e\u0431\u0430\u0432\u0438\u0442\u044c \u043a\u0443\u043b\u0434\u0430\u0443\u043d, \u0447\u0442\u043e\u0431\u044b \u0438\u0433\u0440\u043e\u043a \u043d\u0435 \u043c\u043e\u0433 \u0441\u043b\u0438\u0448\u043a\u043e\u043c \u0447\u0430\u0441\u0442\u043e \u043f\u0440\u0435\u0432\u0440\u0430\u0449\u0430\u0442\u044c\u0441\u044f \u0438 \u043e\u043d \u0443\u0441\u043f\u0435\u043b \u0443\u043f\u0430\u0441\u0442\u044c","likes":0,"format":"md"},{"author_name":"egoregor","author_uid":"1005166","time":"2020-04-20T10:50:55Z","epoch":1587379855,"modified":1587379855,"text":"The best game of this year! \nMASTERPIECE!","likes":0,"format":"md"},{"author_name":"A.Bond","author_uid":"1026498","time":"2020-04-20T11:18:20Z","epoch":1587381500,"modified":1587381500,"text":"This game may become a new Portal if it gets more levels, more polishing and a plot twist where protogonist discovers that he is still in the simulation after leaving it (few times, probably. we need to go deeper, you know)","likes":1,"format":"md"},{"author_name":"BOOtak","author_uid":"1109456","time":"2020-04-20T11:51:14Z","epoch":1587383474,"modified":1587383474,"text":"This is great! The idea, the gameplay, just great. We even have some story behind this world, which is always nice!","likes":0,"format":"md"},{"author_name":"Scintillae_Creations","author_uid":"1186456","time":"2020-04-20T13:20:25Z","epoch":1587388825,"modified":1587388825,"text":"Really solid idea. And the message :heart: :hospital: \nIt must have been quite a pain to ensure that player doesn't get stuck anywhere.","likes":0,"format":"md"},{"author_name":"somethinboutgames","author_uid":"1001942","time":"2020-04-20T14:27:38Z","epoch":1587392858,"modified":1587392858,"text":"Very nice environment! I tried to run off the edge of the floor, assuming you just made it big enough so nobody would actually just run there and was surprised to find myself looping back around to the main scene :thumbsup: I think most of the fun here is figuring out what to use. To me reusing objects makes them more like just another mechanic, but I understand it's a game jam\/you had a different design in mind so...","likes":1,"format":"md"},{"author_name":"Weirdybeardyman","author_uid":"1075465","time":"2020-04-23T17:23:40Z","epoch":1587662620,"modified":1587662620,"text":"Very nice, great concept, just the right balance of challenging and fun, good music, nice art and very nice mechanics.","likes":0,"format":"md"},{"author_name":"Rodrigo Den\u00fabila","author_uid":"1005277","time":"2020-04-28T12:37:28Z","epoch":1588077448,"modified":1588077448,"text":"Very nice game. Graphics and sound are great. My only complain is that I doesn't feel that the theme is really applied here, but overall is a good game. Good job!","likes":0,"format":"md"}],"format":"md","images":["ld46\/189385-105502b7b77cfecba7de1b6184c9519d.jpg"],"links":[{"url":"https:\/\/zevsehg-venedictvad.itch.io\/simulation","text":"Youtube"},{"url":"https:\/\/zevsehg-venedictvad.itch.io\/simulation","text":"Youtube"}],"metadata":{"g_key":"60564","g_author":"1157411","g_event":"LD46","g_eventkey":"77","g_subevent":"COMPO","g_urlkey":"272978","g_title":"SIMULATION","g_status":"PVT1","g_place":"11","g_commentcount":"21","g_site2_node_id":"189385","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"189385","n_urlkey":"272978","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/simulation","n_slug":"simulation","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"157411","n_created":"1587090304","n_modified":"1587289270","n_version":"567788","n_status":"COMMIT"},"node":{"id":189385,"parent":176557,"superparent":9,"author":157411,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-04-19T06:01:59Z","created":"2020-04-17T02:25:04Z","modified":"2020-04-19T09:41:10Z","version":567788,"slug":"simulation","name":"SIMULATION","body":"\u200bPlayer can remember objects on the level. After this he can become a remembered object. ![screenshot2.jpg](\/\/\/raw\/3e6\/62\/z\/2b306.jpg)![screenshot3.jpg](\/\/\/raw\/3e6\/62\/z\/2b307.jpg)![screenshot4.jpg](\/\/\/raw\/3e6\/62\/z\/2b308.jpg)![screenshot5.jpg](\/\/\/raw\/3e6\/62\/z\/2b309.jpg)![screenshot6.jpg](\/\/\/raw\/3e6\/62\/z\/2b30a.jpg)\n","meta":{"author":[157411],"allow-anonymous-comments":"1","link-01-tag":[42337],"link-02-tag":[42517],"link-02-name":"Source UE4 project","cover":"\/\/\/content\/3e6\/62\/z\/2b305.jpg","link-01":"https:\/\/zevsehg-venedictvad.itch.io\/simulation","link-01-name":"","link-02":"https:\/\/zevsehg-venedictvad.itch.io\/simulation"},"path":"\/events\/ludum-dare\/46\/simulation","parents":[1,5,9,176557],"love":0,"notes":21,"notes-timestamp":"2020-04-28T12:37:28Z","grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":23,"grade-05":24,"grade-06":25,"grade-07":25,"grade-08":25},"magic":{"cool":120.48289933537,"feedback":18,"given":33.75,"grade":24.25,"grade-01-average":4.273,"grade-01-result":11,"grade-02-average":4.068,"grade-02-result":48,"grade-03-average":4.295,"grade-03-result":14,"grade-04-average":2.786,"grade-04-result":1000,"grade-05-average":4.068,"grade-05-result":135,"grade-06-average":3.848,"grade-06-result":93,"grade-07-average":3.13,"grade-07-result":349,"grade-08-average":4.261,"grade-08-result":25,"smart":-7.8285552828918}},"text":"\u200bPlayer can remember objects on the level. After this he can become a remembered object. ![screenshot2.jpg](\/\/\/raw\/3e6\/62\/z\/2b306.jpg)![screenshot3.jpg](\/\/\/raw\/3e6\/62\/z\/2b307.jpg)![screenshot4.jpg](\/\/\/raw\/3e6\/62\/z\/2b308.jpg)![screenshot5.jpg](\/\/\/raw\/3e6\/62\/z\/2b309.jpg)![screenshot6.jpg](\/\/\/raw\/3e6\/62\/z\/2b30a.jpg)\n","title":"SIMULATION"}