Save space engineer by Ellistar4eg

[raw]
made by Ellistar4eg for Ludum Dare 47 (JAM)

logo.jpg The loop, the loop never ends. Although there is always a way out of the situation. Find the great space engineer and break the loop.

  • Engine: Unity3d
  • Mesh: Blender
  • Music: MusicMaker
  • Icons: Piskel

First game at unity

Ratings

Given 11🗳️ 0🗨️

Feedback

darthone
05. Oct 2020 · 21:53 UTC
Frustrating that the enemies can walk through the walls but the character can't. The music and enemies were very spooky.
🎤 Ellistar4eg
05. Oct 2020 · 22:01 UTC
@darthone yeah,t ried to meet the deadline, we didn't manage to do a lot of things and fix them) First experience)
helekopeter
07. Oct 2020 · 17:33 UTC
I don't think i understood how to play. Also the player moves very slow. Slower than zombies.
pedrocoden
11. Oct 2020 · 07:53 UTC
Nice game!
BjornStahl
11. Oct 2020 · 08:06 UTC
I liked the character models, the were nice, also enjoyed the music. I would have like the movement to be faster it takes a bit to long to travel longer distances, both player and zombie move speed could be cranked up. The character walking animation wasn't really lined up with the direction of movement. The rifle had very slow rate of fire, I think it would be more fun if it had a higher rate of fire, maybe even automatic. It also fired a bit left of where you aimed, not a big problem since it was the same in any direction.
VPhyre
13. Oct 2020 · 20:23 UTC
Your game is really fun. It's really cool to shoot creatures that look like zombies hahaha. The experience of your game is very good in general, just at the beginning I had a little difficulty in understanding how the gun worked, as its shots took time to happen, but then I realized that I should hold the button and that I could upgrade the fire rate (among other aspects). Good job.