Project Loop by Lisichka
this game is a good example of what will happen if you don't prepare your schedule for ludum dare. Project loop -its a game about a dungeon that repeats the same day. Because of this the dungeon begins to distort and loses its original appearance
| Youtube | https://lisichkafarengeit.itch.io/project-loop |
| Youtube | https://lisichkafarengeit.itch.io/project-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/project-loop |
Ratings
| Overall | 1660th | 2.278⭐ | 20🧑⚖️ |
| Fun | 1662th | 1.868⭐ | 21🧑⚖️ |
| Innovation | 1653th | 2⭐ | 21🧑⚖️ |
| Theme | 1320th | 3⭐ | 21🧑⚖️ |
| Graphics | 1326th | 2.895⭐ | 21🧑⚖️ |
| Audio | 1031th | 2.5⭐ | 21🧑⚖️ |
| Mood | 1438th | 2.556⭐ | 20🧑⚖️ |
| Given | 24🗳️ | 8🗨️ |
There was one room where it had a small enemy in the middle with 3 attacks - and despite shooting a lot at the enemy in the middle, he wouldn't be rmoved.
- **Art**: The attempt is nice and I see that there is some idea behind character designs. I do like it, but the dungeon itself looks like a placeholder. Try to add some decorations, maybe [use random](https://ldjam.com/events/ludum-dare/47/cycloop/small-hint-to-have-a-better-visual-result) to do that.
- **Levels**: Aside from the visual part it might be more interesting from the gameplay perspective - some simple random enemies or some small traps/puzzles in the rooms might give additional motivation to discover new rooms. A reward is welcome as well
- And last but not least: **Game cycle**. That fact that the theme is 'Stuck in the loop' doesn't mean that game shouldn't have a start and an end. The start you did very well and I was even thinking that it might be not a visual ideal but a very good story-based game (like this for example - https://ldjam.com/events/ludum-dare/47/delivery-boy-forever) but it turns out that there is no end at all. Consider developing the game process somehow during gameplay and find a way to reward players for finish the game.
But again, don't get me wrong, I liked it, but for sure there is a big room for improvement. So I hope we will see big progress for you in your next game ;)
Thought it was a cool interpretation of the theme. Reminded me of the loop of Majora's Mask, albeit much simpler. Would have liked to see more stuff in the dungeons, maybe some other enemies or possibly an update from the person I'm helping saying "great work"!
Music felt right with the graphics. Really well done. :thumbsup:
The art is great.
The music was a little frustrating, and my bullets collided with my own head.
Looks like you tried to aim big for a Game Jam. :wink:
I'd like to see where this goes.
Other than that, I've watched your Devlog and am interested to see where you go with this game!