Orbitality by CruelMotivator

[raw]
made by CruelMotivator for Ludum Dare 47 (JAM)

Fling space things at waves of alien invaders.

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Ratings

Overall 838th 3.474⭐ 21🧑‍⚖️
Fun 577th 3.528⭐ 20🧑‍⚖️
Innovation 604th 3.5⭐ 21🧑‍⚖️
Theme 1165th 3.237⭐ 21🧑‍⚖️
Graphics 608th 3.778⭐ 20🧑‍⚖️
Humor 925th 2.5⭐ 19🧑‍⚖️
Mood 1040th 3.167⭐ 20🧑‍⚖️
Given 32🗳️ 5🗨️

Feedback

Spiderpeace
06. Oct 2020 · 02:46 UTC
Very cool little game here. I loved the earth's graphics, thought it looked awesome! I wasn't able to get very far though, despite many attempts, maybe the physics could be adjusted to be slightly more forgiving? anyway, cool game!
SuperGamersGames
06. Oct 2020 · 02:50 UTC
Heh, it looks great but it has some pretty hard to control physics, I'd recommend making the object that go out of orbit be more forgiving in that they slightly aim toward the nearest enemy. :)
fabula_rasa
06. Oct 2020 · 20:30 UTC
Pretty cool mechanics! Played it with touch controls and it was quite fun to spin the stuff around and shoot it at my enemies.

I liked the graphics as well. It's a very nice jam job! And made only in 18 hours - that's very impressive.
Aimainiac
09. Oct 2020 · 01:25 UTC
I enjoyed this very much!
exofrenon
11. Oct 2020 · 12:00 UTC
Very cool and fresh idea for a game and very well implemented. As @supergamersgames mentioned it could have some slight auto-aiming to make it play smoother, and maybe the UFOs could be a little bit slower, or pause from time to time to hit them. The graphics were also quite polished.
Kolkav
12. Oct 2020 · 03:50 UTC
Really clever idea for a game! There is a space for polishing, but overall a very fun little game! :)
gamescodedogs
15. Oct 2020 · 05:06 UTC
Looks good. I really like the mood and how game feels in general :) Best of luck!
Virtual Turtle Studio
19. Oct 2020 · 18:40 UTC
This is honestly a really great concept. I could grasp the main mechanic literally within the first 5 seconds of playing, which isn't something many jam games can do, so good job. I like how simple the premise is, but how extremely difficult and chaotic the game gets (very fast, actually!) I love it though, I had a lot of fun playing this. Good job, you did great for this jam!
Shakedimus
23. Oct 2020 · 16:35 UTC
I think the idea is really cool but it was pretty hard to really feel in control. I think everything should have been larger making it way easier to hit stuff. Now aiming was nearly impossible and I had to approximately aim and try fivew times until I hit it and most of the spaceships I hit were accidental. I think if you tweek that a bit it could be a really fun game. The music was very fitting and the graphics were fine.
amarillion
25. Oct 2020 · 13:49 UTC
Star control melee battles inverted: there are space ships and asteroids orbiting around a planet, but instead of trying not to crash, you have to move the planet and manipulate the space ships.

I love the idea! It's not easy to play, but after a while you get the hang of it. Well done!