The Last Ship by Harryu
You play as an engineer on a ship housing the last of the human race. An advanced species of alien has driven humanity to the brink of extinction. You are the last line of defence in keeping the human race alive! The gameplay is designed to be fast paced and chaotic as you scramble around to try and keep the inhabitants of your ship alive while staying alive yourself.
This was my first time competing in a game jam, I decided to do this extremely last minute and it was extremely frantic but I had a blast making this game. I definitely made the mistake of biting off more than I can chew, and had to cut many features last minute, however I feel that the final product is a lot of fun to play and quite challenging! I may come back and update this game in the future to polish out some of the flaws and also add some of the features I didn't have time to in 48 hours. Have fun playing and feedback is very much appreciated!

| Youtube | https://oldmcspud.itch.io/the-last-ship |
| Youtube | https://oldmcspud.itch.io/the-last-ship |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-last-ship-1 |
Ratings
| Given | 6🗳️ | 7🗨️ |
Edit : typo
You could improve the immersion quite a lot by fitting the collider bounds to the sprites so that you don't get stuck on invisible corners.
Switching from wrench to weapon feels a little odd since they're on different inputs already. Either click to use selected tool or click to shoot, r to repair would make more sense to me. If you really want switching tools to be part of the challenge, you could have players pick them up the way you do with the metals.
This was a fun concept having to switch between lots of different repair tasks. Well done!
Running out of O2 didn't seem to kill me, then just insta-died. Does the HP bar not move when O2 is gone?
It did move when being hit by aliens.
I found it more useful to kill all the aliens then fix all the holes.
Fun pace, cool idea. Nice graphics, they get the job done.