Potos by domkonecny

[raw]
made by domkonecny for Ludum Dare 46 (JAM)

There is a plant growing in your new apartment.

The plant you planted.

It needs you. And you need it aswell.

This is a story about dependency.

And a story about letting go.

Potos is a short atmospheric point and click non-adventure game.

faze_3.gif

Made in 3 days by:

Natálie Sodomková (visuals and animation)

David Holubec (visuals)

Daniel Jeníkovský (system code)

Filip Dufka (system code and shaders)

Ondřej Klus (story)

Dominik Konečný (audio and design)

Supported by Ateliér duchů

All visual assets, audio, as well as shaders, story and code were made during the gamejam.

music: soundcloud

Enjoy, and leave us some feedback in comments below. Thank you.

Controls:

Left mouse click to pickup and drop objects.

Right mouse click to return object back to its place.

Space to skip dialogs.

scena1.png

scena3.png

david.png

natalie.png

Ratings

Overall 327th 3.907⭐ 29🧑‍⚖️
Fun 1385th 3.241⭐ 29🧑‍⚖️
Innovation 854th 3.464⭐ 30🧑‍⚖️
Theme 651th 3.926⭐ 29🧑‍⚖️
Graphics 198th 4.383⭐ 32🧑‍⚖️
Audio 165th 4.037⭐ 29🧑‍⚖️
Mood 173th 4.111⭐ 29🧑‍⚖️
Given 87🗳️ 28🗨️

Feedback

DubDisk
22. Apr 2020 · 12:00 UTC
I love your artstyle!
kwaku
22. Apr 2020 · 12:01 UTC
Love the graphics! i would really like to play but got linux machine only :/
Qvuaksna
22. Apr 2020 · 12:12 UTC
Nádhera.
JustusPan
22. Apr 2020 · 12:13 UTC
Good concept.
Perfect Graphics.
Fantastic Music and Mood.
I love this game. It's quite different from mine, but give me a special and unique experience.
Good job guys!
![ending.png](///raw/a9a/12/z/324c0.png)
SpaceStrawberriesStudio
22. Apr 2020 · 12:14 UTC
I like your art
Palvel
22. Apr 2020 · 12:18 UTC
Very cool and relaxing game play!! Beautiful music and graphics!! The story is probably interesting, but my English is only Google in the translator)
Kirsty_lee
22. Apr 2020 · 12:24 UTC
Really interesting mood created by the audio and visuals. Unfortunately, I was not able to get past the coffee prompt. It would be nice to show players that there are other rooms (perhaps with arrows) as I stayed in the same room for a while before I stumbled across other rooms. It would also be nice if you could highlight objects that the player can interact with in contrast to the objects that cannot be interacted with. Really like the visuals!
ChrisEvry
22. Apr 2020 · 12:26 UTC
Incredible experience! Beautiful art-style and audio design. Really excellent concept as well. Great work!
krakadushka
22. Apr 2020 · 12:27 UTC
This is amazing! I felt a variety of emotions from the beginning to the end of the game! P.S. the plot Twist was unexpected to the point of goosebumps ))
Gnocchi
22. Apr 2020 · 13:41 UTC
I enjoyed the experience a lot ! The story/message behind it is really interesting and the mood in general is very well achieved through you graphics, gameplay and music.
I read the subtext as a toxic relationship and moral abuse, maybe it was your point, maybe not but I was pleased to see this kind of important subject addressed so on point-ly. (On second play I read it as depression and self-destruction, still a crucial topic)
The dev is good, fluid, no crashes or bugs and the color-change animation is brilliantly rendered.

I let the game turn in the background to see if you could kill the plant by waiting long enough. I was not disappointed <3

Well the only thing that I would add would be arrows to point out that there are other screens to move to. But as you can tell, I didn't need that to love your game.
MidnightMist
23. Apr 2020 · 02:09 UTC
Great vibes and beautiful art!
pcmaster
23. Apr 2020 · 07:32 UTC
I like the click sounds, I like the shader, I like the texts in good English. The visual absolutely fits this jam. I have to admit that I dislike point-and-click games in general but I was able to finish yours - the plant became pretty annoying, I was glad I could leave :)
Like some others, I had hard time getting past the coffee, I almost gave up but I'm glad I didn't.
Good job putting it together!
OndraSej
25. Apr 2020 · 16:42 UTC
Awesome atmosphere + writing + pacing of the story. I had a hard time finding that I can turn around by pointing the mouse to the screen, but that's the only thing I'd change about the game.
Notan Lemon
26. Apr 2020 · 03:33 UTC
This was unique experience. The story was really well thought out and great. Also the art style is beautiful and really fitting to the story.
JUSTCAMH
26. Apr 2020 · 05:02 UTC
Wow, congrats team on making such an awesome little game! It's really interesting how you told the story, and in the end I did feel invested in the plant, even when... oh shoot, spoilers. The game was responsive, and had lots of nice details in the world, and it was really worthwhile just looking around, I love how the different screens are actually just you looking around, and each shows the room from a different angle. I love how the world changed over time, with the plant gradually taking over... everything. And then there's the simply incredible art, brilliant use of colour and style, every frame is pretty, and it's crazy how much animation there is in the plant growing. It's all a really coherent experience and I'm super glad I got the chance to try it!

:heart: :heart: :heart:
CharlieTU
26. Apr 2020 · 07:37 UTC
Great art style & great narration :) Music is nice, and everything is responsive. I was not expecting a good naration driven entry, but hey I'm happily surprised ! Keep up the good work !
Laura del Pino
26. Apr 2020 · 09:04 UTC
I like the experience,but as mentioned before, make a hint of how to change the "room" would be well. It's a really really good job. Congratulations!
eduardogacn
28. Apr 2020 · 23:59 UTC
the art is very beautiful
Izzy_Isi
29. Apr 2020 · 10:59 UTC
wow such an atmospheric experience
Dane Tesla
29. Apr 2020 · 11:52 UTC
5/5, I love the gameplay, narration, story, mood, pretty much everything. Def top 100 if not top 10 for me :D
daria-toni
29. Apr 2020 · 16:34 UTC
Well, I have mixed feelings. The game often behaves strangely, active objects cease to be active. After the first end of the game, I started again (in version 1.1) and nothing was activated, except for watering. But this game (visual experience?) has strengths! Amazing psyhodelic little story, great art, nice music. Atmosphere! Such things are generally for my taste! I would like to see this project completed or expanded into something more.
Thibaud Ligneul
01. May 2020 · 17:07 UTC
Really cool concept. Had troubles understanding you can turn around, maybe some arrows would have get me on the right way :slight_smile: Nice story, ambient music and overall mood. Congrats!
Number6406
10. May 2020 · 21:59 UTC
Inspiring and beautiful storytelling game! Good job for your work :slight_smile:
JUSTCAMH
13. May 2020 · 01:00 UTC
I swear these results are rigged... Not even top 100 for graphics? The overall stat is equally confusing, some people must’ve had rocks in their heads whilst voting. Awesome game guys, best of luck for the future!