Loco Locomotive by freso

[raw]
made by freso for Ludum Dare 46 (JAM)

cover_640x512.png There are no brakes on this train!

Use your workers to keep it alive until it's across the river.

But watch out for aggressive animals!

... or leave it and enjoy the chaos?!

Ratings

Overall 2302th 2.902⭐ 48🧑‍⚖️
Fun 2069th 2.872⭐ 49🧑‍⚖️
Innovation 1370th 3.217⭐ 48🧑‍⚖️
Theme 1526th 3.522⭐ 48🧑‍⚖️
Graphics 1944th 2.989⭐ 48🧑‍⚖️
Audio 1268th 2.989⭐ 48🧑‍⚖️
Humor 1105th 2.942⭐ 45🧑‍⚖️
Mood 2135th 2.75⭐ 46🧑‍⚖️
Given 44🗳️ 54🗨️

Feedback

Wxzuir
21. Apr 2020 · 16:23 UTC
Great idea!
I let two workers to remove the wood and one worker to move the stones.
When the wood removing is almost finished I move one worker from moving wood to moving the stones.
Is this the only way to win?
Lakrits
21. Apr 2020 · 17:57 UTC
@wxzuir: First comment and there's already a guide! Yeah you pretty much solved it, alternatively you can start with 2 workers on the stone instead of the tree. Now you can try to find all the butterflies in the game!
itsonrandom
22. Apr 2020 · 19:59 UTC
Nice idea, tried a couple of different combos, to see what worked,was definitely a challenge! Nice work
MCjammydodger
22. Apr 2020 · 20:00 UTC
I like the concept of the game and it was good fun! Would have loved to see more levels.

I noticed holding down the space button spawns more workers, is this a bug or a debug feature left in?
Gabe Lane
22. Apr 2020 · 20:01 UTC
This was really fun! It took a while to beat, but it was satisfying to finally make it! I wanted more levels to play :smile:
Acr515
22. Apr 2020 · 20:02 UTC
Interesting game! Would've liked to see more levels or something like that but it's pretty clear you poured a lot of work into this alone. The bear graphic was... interesting to say the least, but it was pretty fun watching him feast on my workers. Good job!
debuggerpls
22. Apr 2020 · 20:08 UTC
Nice visuals and fitting music. Quite challenging, but I still had fun playing it. Good work!
Phasm Studios
22. Apr 2020 · 20:09 UTC
It was a nice idea. Liked the selection of certain workers and how you can put them on different tasks. The camera movement was smooth. Although the sounds and the music was annoying at times and the rotation feature could make you see under the map. All in all, it was a great entry.
Weine
22. Apr 2020 · 20:14 UTC
@mcjammydodger @gabe-lane @acr515
thank you all for playing, and for your kind words!
In hindsight we should have spent more time on the game mechanics and level creation and less time on getting stuck in technical stuff like "perfecting the railroad generation algorithm." (=my personal sin). Maybe next time! ;-)
Evert
22. Apr 2020 · 20:16 UTC
Cool idea! I struggled quite a bit with the first level, sometimes not having it start removing the first obstacle or not being in time with the second. A slightly simpler intro would've been good for me :blush: On the other hand, this made it a good challenge! By the way, what is that first sound effect? :P
Bajtix
22. Apr 2020 · 20:16 UTC
It is kinda hard, but still really nice game.
AlexandrosKap
22. Apr 2020 · 20:17 UTC
was interesting but a bit too precise for me. was fun
HarveyU
22. Apr 2020 · 20:23 UTC
Ambitious game in terms of content and graphics. Music works well. Reminds me of railroad tycoon. Would like to play for longer
Weine
22. Apr 2020 · 20:26 UTC
@mcjammydodger re: the [redacted] bar - that is our secret cheat code =)
Weine
22. Apr 2020 · 20:30 UTC
@Evert: thank you for your comments! The sound effect is "obviusly" the bear triggering the worker hunter behaviour.

@acr515: The bear model mostly happened by accident, but we thought it looked cool and kept it =)
Weine
22. Apr 2020 · 20:32 UTC
@harveyu thanks! we would love to add more levels and mechanics, but there never seems to be enough time during the jam...
joewolf
22. Apr 2020 · 21:35 UTC
Really fun game and a really interesting take on the theme. For me the space bar only added good things haha!
Valeth2124
23. Apr 2020 · 07:38 UTC
It was fun but a bit frustrating, I kept on being eaten by the bear =) I wish there'd been more animation and ways to spawn more workers though... This game reminds me of old-time tycoon games, good job!
LeGoLaZ
23. Apr 2020 · 17:34 UTC
Interesting idea! The mechanics really made me hard trying to save the loco.
Bart Wach
24. Apr 2020 · 19:45 UTC
Interesting idea for a puzzle game. The only thin "off" is that the sounds are much louder than the music. Cool game.
kostasvs
24. Apr 2020 · 20:45 UTC
Wish i could cause more havoc :laughing: good effort, could use some more polishing but it's definitely understandable for such a short deadline!
Togimaro
25. Apr 2020 · 16:09 UTC
The timing was super short but funny!
I would have liked more practical controls (and faster movements ahah) but otherwise fun little game!

Edit: ok I only found the space bar now ahah
sorko
25. Apr 2020 · 21:00 UTC
Good job on the idea and the graphics were quite nice also! I would've prioritized animating the workers quite high, as I find the sliding t-pose characters disturbing. But anyways, nice work given the time frame. But overall nice game, I wish there would've been more to play
Quacky22200
25. Apr 2020 · 22:00 UTC
Really nice game, music and graphics are great. The game reminds me a lot of 'Lemmings'? The controls felt a little confusing at first (selecting/assigning workers) and I like that you have to start moving all the characters at once since the train starts moving instantly.

It's a very big shame that there was only 1 level and I'm guessing it's because you ran out of time. It would have been interesting to have a spawn only X amount of workers to make the problem harder to solve and making sure to use the right amount of workers, or to have different workers spawn for different tasks if you were to make the levels more advanced. The biggest reason for this is because it's easy for the player to spam space bar to give people enough workers to do every task as easy as possible.
hwaet
26. Apr 2020 · 03:19 UTC
This was fun! It took a couple tries to get the exact timing needed to clear the path in time. I like that it was so finely tuned, but I do wish there was another dimension in here. Maybe a switch to control where the train's path, or the ability to use other parts of the environment to solve the problem (I initially tried using the bear to slow the train's progress). I'm no puzzle expert, but my favorite ones have been where there are a couple ways to arrive at the correct answer. Also, really nice music choice! It suits the game's setting nicely.
🎤 freso
26. Apr 2020 · 17:54 UTC
@hwaet Yeah, we ran out of time. Actually, we had plans of using the bear, and switching the rails, and a few others. We kind of got stuck on the technical parts for too long and didn't have time to implement all the game play we wanted. Maybe we will learn for next time. :)
@sorko: Our 3D artist was new with doing 3D stuff so hadn't learn how to rig stuff yet. Next time, animations and more game play :)
🎤 freso
26. Apr 2020 · 17:57 UTC
@quacky22200 : Ahaha, yes, we actually had Lemmings in the back of our minds. Some kind of cross-over. Unfortunately we didn't have time to implement all ideas, which might have made it even more obvious. :)
Attala
26. Apr 2020 · 19:36 UTC
A really nice gameplay idea. I wish it would be a little more forgiving though. If you eased in the players with some easy levels in the start it would have done wonders for this game. Nice music, graphics and atmosphere.
Kuiefs
27. Apr 2020 · 15:41 UTC
I enjoyed it though it was a bit frustrating to get it to be exactly right. I'd be interested to know where you would take this game if you had more time. How would you solve the problem of the train moving way faster than the people? The ending was pretty funny haha.

I had fun overall - the music and graphics were great. The controls made sense (but didn't really use the rotating / didn't get that to work) and everything was pretty smooth. Great job!
SlimBun
28. Apr 2020 · 07:43 UTC
Very cool game. I liked the graphics. The game is kinda impossible for me, I didn't manage to pass the first level.
Flying Dog Fish
28. Apr 2020 · 17:00 UTC
Cool game, but a bit short on content.
jamioflan
28. Apr 2020 · 17:20 UTC
I love the little train. The game you built is really cool and I'd really like to see more levels!
Plasmonic
05. May 2020 · 19:01 UTC
Nice idea and I liked the loop of the game. It's a bit short, but the main problem was that it's quite hard and there's very little time to do anything or try anything before the train hits something! With more levels and a bit of tweaking I think it would be very good though :)