Magic Lettuce: The Adventure Begins by Neg99

[raw]
made by Neg99 for Ludum Dare 46 (JAM)

You have been hired to protect billy the snail, so that he can get to his magic lettuce. Use the wasd keys to move around. You look toward your cursor. Left click to fire. Also if you press the number keys then you can switch weapons. And remember, you don't matter KEEP BILLY ALIVE.CoverImage.JPG

Ratings

Overall 1772th 3.25⭐ 22🧑‍⚖️
Fun 1305th 3.275⭐ 22🧑‍⚖️
Innovation 2153th 2.75⭐ 22🧑‍⚖️
Theme 1349th 3.6⭐ 22🧑‍⚖️
Graphics 1955th 2.975⭐ 22🧑‍⚖️
Humor 1157th 2.9⭐ 22🧑‍⚖️
Mood 1909th 2.95⭐ 22🧑‍⚖️
Given 24🗳️ 9🗨️

Feedback

Gunnbju
21. Apr 2020 · 14:40 UTC
++ Reminds me of the gauntlet game! Nice music and charming sprites.

-- Would have been nice to have the camera centered on the player and the snail following you. Was also very easy
Jofish
21. Apr 2020 · 14:48 UTC
I found the visuals and mood really charming! I also think it's an interesting idea to have the camera follow the snail - it make it feel as though the snail doesn't really give a damn about what the player is doing, and makes all the player's actions feel quite naive and frantic and full of personality. It is a little annoying not being able to see off-screen though. I don't really have a solution to suggest, but I'm happy this exists. Thanks!
Qux
21. Apr 2020 · 15:34 UTC
The pitch was great, I wanted to play, but the linux link is the same as Windows'... so I can't !
🎤 Neg99
22. Apr 2020 · 10:53 UTC
@qux Sorry about that, I have fixed those links. Thanks for pointing that out.
LogFlames
27. Apr 2020 · 09:51 UTC
This was a cool game. I feel like the pacing was a little of, sometimes you were fighting a group of enemies and you had to think but then you were just waiting for the snail to move. And maybe you should position the camera in the middle between the player and the snail, allowing for some more movement. I would've liked to have the ammo and health stats over the player or somewhere where I don't have to look away to see them. I'm using a 4k screen and the scaling seemed to be a bit off too but it was all readable! I sound nitpicky but I was really impressed and would like to this being developed into a real game. Well done!
AFlatThrasher
03. May 2020 · 17:44 UTC
Overall, this was fun. I ran into one big issue and what I think was a minor bug. The big issue was that after a number of levels (I want to say 7 or 8), the game basically froze. The music still played and the screen would occasionally update, but mostly nothing. I also am not 100% sure, but I think there was a time where I lost 3 rockets without actually shooting any. I had 5 and switched to and from the rocket a few times over the course of a few minutes and never shot one. But by the end I had 1 rocket and 1 in the clip. Still enjoyed the game up until it crashed, just wanted to let you know.
GameOverMexico
05. May 2020 · 18:58 UTC
he's curious but if the game freezes moving forward,and the problem with shooting, but good job!
🎤 Neg99
07. May 2020 · 13:01 UTC
@gameovermexico What is the problem with shooting?
Wakobu
09. May 2020 · 13:08 UTC
Congratulations for making this game !
That is the first game I see that is an escort game (like ours) ! \^o^/
Thank you for for the linux :tm: build !
I liked to have 3 different weapons, (especially love the bazooka explosions).
At some levels, enemies are rushing too fast to the snail, so the whole level is empty once you killed them.
Nice entry overall !
Achiru
09. May 2020 · 13:10 UTC
Nice to have a build for linux for once; thanks guys !
Cool game, funny description. Would have hoped for a bit faster gameplay, at the end you end up waiting more than actually playing.
I liked the music and mood, even though I think you could have done a bit more on the lighting, since you were on unity.
Overall, liked it a lot !