The Little Bakery of Horrors by RobotsAndMuffins

You have just open a Little Bakery shop. A dream comes true! First customers are coming and you have a lot of things to do: * Buy flour. * Use the sourdough. * Bake the bread. * Sell the loafs for your new customers.
But remember!! You must feed the sourdough to keep it alive. To keep your business alive! Or it will become the worst zombie dough you have ever seen!



Ratings
| Overall | 1559th | 3.348⭐ | 48🧑⚖️ |
| Fun | 1962th | 2.944⭐ | 47🧑⚖️ |
| Innovation | 1175th | 3.311⭐ | 47🧑⚖️ |
| Theme | 617th | 3.944⭐ | 47🧑⚖️ |
| Graphics | 408th | 4.189⭐ | 47🧑⚖️ |
| Audio | 748th | 3.467⭐ | 48🧑⚖️ |
| Humor | 417th | 3.589⭐ | 47🧑⚖️ |
| Mood | 1245th | 3.389⭐ | 47🧑⚖️ |
| Given | 31🗳️ | 52🗨️ |
Error; Couldn't load project data at path *,*. Is the .pck file missing?
The art style looks really cute so I was excited to play it, but I got this error on Windows when running the .exe.
- Love de graphics
- Love the idea
I know it's not recommanded to share your game here but tought it was pretty fun, we got a similar idea !
If you want to look at it :
https://ldjam.com/events/ludum-dare/46/levain-my-needy-friend
I wish there would be a little more feedback when selecting actions (I took a while before I saw the cash & flour numbers change!)
The only think I would suggest is that the music only works on one side, so it would be awesome to have stereo xD
I wasn't very good at feeding the sourdough so I'm going to play it again and again till I beat my last score haha!
Enjoyed baking quite a bit :)
Was rather hard to keep it alive though since it ate my dough faster than I managed to produce sourdough and loafs
I think it requires a liiitle bit more of visual feedback cause sometimes I wasn't sure whether I had succeeded at one action or not (then I saw the numbers at the top and it made a bit more of sense). Some balancing might be good too cause the monster is too hungry and it finished all my flour before I could actually bake loafs.
The art is absolutely lovely. The facial expressions of the sourdough monster are to die for! :blush:
I found the game to be a little linear after a while, since there isn't much synergy between the actions you choose. The only interesting part of the gameplay is having to balance feeding the sourdough and using it, but when you have enough flour this gets rather easy too. But maybe I am looking too deep into it, I get the feeling that this should just be an easy and relaxing clicker type game and it succeeds under this aspect, good job!
What I didn't like was that the sliding was a bit slow for me. On the web version it got stuck sometime, but on windows version it was just slow. Maybe it was a bug.
And I didn't really know the health of the sourdough. I think that the hearts should be show that, but for some reason it got stuck at one heart, even if I fed 500 flour to the beast, and even his visuals changed to a lovely monster. That may way a bug as well :\
It would be nice to have feedback on pressing the buttons (some light-up of the button you clicked). And maybe get rid of "open door" option altogether. The sourdough monster doesn't seem to scare customers or anything, so it would be more streamlined if our baker would just open the door whenever we chose "feed" and "use" options. Some background music would also add to the atmosphere.