Bathala by Ltven0mI

Bathala is a top down wave based survival game that takes place inside the temple of Bathala. Your goal is to protect the statue of Bathala the only problem is you have no weapons... Not to worry though the temple is full of debris and ancient relics, I'm sure you will figure something out. Have fun!
Screenshots



Disclaimer
There are a few things that we were unable to add due to running short on time and having started a day late. A major one being no sounds :/ But none the less we hope you enjoy playing our game!
Controls
- Movement - WASD
- Attack / Pickup - LMB
- Attacks are directed towards the cursor
Team - ExplodyBeans
| Youtube | https://ltven0mi.itch.io/bathala |
| Original URL | https://ldjam.com/events/ludum-dare/45/bathala |
Ratings
| Overall | 1045th | 2.778⭐ | 20🧑⚖️ |
| Fun | 1029th | 2.556⭐ | 20🧑⚖️ |
| Innovation | 1073th | 2.306⭐ | 20🧑⚖️ |
| Theme | 986th | 2.639⭐ | 20🧑⚖️ |
| Graphics | 591th | 3.472⭐ | 20🧑⚖️ |
| Humor | 823th | 2.083⭐ | 20🧑⚖️ |
| Mood | 1024th | 2.417⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 18🗨️ |
We're hoping to work on this further outside of the jam and the first thing will definitely be audio and some visual feedback!
@ectucker1 I'm glad you enjoyed throwing stuff haha.
@ketura I hear what you're saying. Audio is definitely at the top of our things to add outside of the Jam.
As for the Desecrators (the monsters) stacking up, I'm not the best with AI haha but I'll do what I can do to fix them :thumbsup:
@d5r I'm glad you liked it! We originally planned for the player to take damage but just ran out of time. It's definitely on our list of things for after the Jam though!
@tinglight not quite sure what you mean but I'm glad you liked it haha
It's pretty similar to what we had! I feel you on missing the extra day though. That's the day we added sound to ours so I get how much that can add to the end result :)
Solid entry!
Pity you didn't have time to get sound in, that would have helped a lot.
For feedback on mechanics:
- Once you get the purple speary orb, you probably don't ever want to pick up a rock or jar again. I found that I sometimes misclicked on one, and ended up dropping my orb.
- Would be nice to have a display of what wave I'm on.
- The enemies stacking was a bit confusing, as it made it difficult to tell if a hit connected until they unstacked.