Don't Let The Party Die by inacho_
Don't Let The Party Die is a resource-management game that will take your running-around skills to the next level. As Jaiminho, the manager demon, try to make the party last as long as you can while hell breaks loose.
Controls:
- WASD - movement
- Mouse left-click - interact with the environment
Team:
- Diogohex (Dev) - https://twitter.com/diogohex
- Inacho (Dev) - https://twitter.com/inacho_
- ZezaumZZ (Artist) - https://twitter.com/ZezaumZZZ
- Kbooz (Artist) - https://twitter.com/kbooz
Game design done by all members!
Screenshots

- Main theme: "Dark Moon" by Joshua McLean
- Menu theme: https://opengameart.org/content/bossa-nova
- SFX by diogohex
Contains music ©2019 Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution 4.0 International
Others executables are available on https://iinacho.itch.io/dontletthepartydie
| Youtube | |
| Youtube | https://iinacho.itch.io/dontletthepartydie |
| Youtube | https://github.com/kbooz/ludum-46/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/dont-let-the-party-die |
Ratings
| Overall | 1724th | 3.274⭐ | 33🧑⚖️ |
| Fun | 1927th | 2.967⭐ | 32🧑⚖️ |
| Innovation | 1260th | 3.267⭐ | 32🧑⚖️ |
| Theme | 850th | 3.817⭐ | 32🧑⚖️ |
| Graphics | 1045th | 3.75⭐ | 32🧑⚖️ |
| Humor | 753th | 3.259⭐ | 31🧑⚖️ |
| Mood | 894th | 3.569⭐ | 31🧑⚖️ |
| Given | 24🗳️ | 28🗨️ |
Nice job.
I will add and option to throw the thing you carry and then be able to take other thing. In this way, you don't need to carry the thing to their place before doing anything else, you can be faster and survive for longer time.
The art is really good. I love all the party-goers.
At first, I thought I didn't like the momentum drift of the controls, but as I got better at the game, I think the momentum really increases the skill cap around moving and route-planning.
I wish that I could stock things up in advance, even if they weren't low. It felt weird when I had down-time and was just waiting for something to get low.
Also, I wish that I could replace my inventory item. So, if I'm holding beer, and chips get low first, I want to replace the beer with chips. That would allow some more optimized runs.
Really great game! Thanks for making this!
https://ldjam.com/events/ludum-dare/46/dont-let-the-party-die/comments
As Silas pointed out, we did actually think of something party like (I think we were thinking zombies) so great to see what that might look like!
I would have liked to interact with the guest more, for example, instead of the static eat /drink spot, one guest want one drink and one want to eat, plan who gets what while looking at what is required next + music to keep going (maybe some tracks to switch to)
I like the art and the music :)
The concept was nice, the art was great, nice balancing (got quite hard after level 5 since I started getting the pace from the beginning). I just wish the movements were a bit more snappy and know what has colliders or not.
Overall, this was a great entry :)