Don't Let The Party Die by inacho_

[raw]
made by inacho_ for Ludum Dare 46 (JAM)

Don't Let The Party Die is a resource-management game that will take your running-around skills to the next level. As Jaiminho, the manager demon, try to make the party last as long as you can while hell breaks loose.

Controls:

  • WASD - movement
  • Mouse left-click - interact with the environment

Team:

  • Diogohex (Dev) - https://twitter.com/diogohex
  • Inacho (Dev) - https://twitter.com/inacho_
  • ZezaumZZ (Artist) - https://twitter.com/ZezaumZZZ
  • Kbooz (Artist) - https://twitter.com/kbooz

Game design done by all members!

Screenshots

ld<em>print</em>1.png ld<em>print</em>2.png ld<em>print</em>3.png

  • Main theme: "Dark Moon" by Joshua McLean
  • Menu theme: https://opengameart.org/content/bossa-nova
  • SFX by diogohex

Contains music ©2019 Joshua McLean (mrjoshuamclean.com)

Licensed under Creative Commons Attribution 4.0 International

Others executables are available on https://iinacho.itch.io/dontletthepartydie

Ratings

Overall 1724th 3.274⭐ 33🧑‍⚖️
Fun 1927th 2.967⭐ 32🧑‍⚖️
Innovation 1260th 3.267⭐ 32🧑‍⚖️
Theme 850th 3.817⭐ 32🧑‍⚖️
Graphics 1045th 3.75⭐ 32🧑‍⚖️
Humor 753th 3.259⭐ 31🧑‍⚖️
Mood 894th 3.569⭐ 31🧑‍⚖️
Given 24🗳️ 28🗨️

Feedback

Lawnchair Society
21. Apr 2020 · 00:47 UTC
DON'T LET THE PARTY DIE!! This was really fun and fast paced. Well done!
GabrielRaposo
21. Apr 2020 · 01:07 UTC
Super fun and cute! Great use of the theme
Mikabrytu
21. Apr 2020 · 01:51 UTC
Love the graphics!
Storyteller Games
21. Apr 2020 · 04:08 UTC
An amazing art style and a really solid mechanic make for a great game! I loved, great job!
MarkWolf
21. Apr 2020 · 09:12 UTC
The graphics are beautiful and the BGM sounds great. Good job!
arzi
21. Apr 2020 · 16:00 UTC
Nice use of the theme!
palsina
21. Apr 2020 · 19:41 UTC
Love the use of the theme and what you accomplished with it. i wish there where more actions and things to manage though.
Mungo_
22. Apr 2020 · 14:28 UTC
I love the art style and the interpretation of the theme!
wallyfoo
22. Apr 2020 · 15:15 UTC
Nice music, good use of overlays to really give it a party vibe. Wow, it's tough. Learning the map is half the battle. 🙂

Nice job.
UberPuPy
22. Apr 2020 · 17:25 UTC
It's a good concept and it's good executed. The game works well and I don't find any big problem. Graphics and music are cool.
I will add and option to throw the thing you carry and then be able to take other thing. In this way, you don't need to carry the thing to their place before doing anything else, you can be faster and survive for longer time.
Edvard Sandquist
23. Apr 2020 · 02:33 UTC
Cool game dude! I do think it's a little bit boring after I while. But super cool either way.
Silas Reinagel
23. Apr 2020 · 02:38 UTC
I'm very happy someone made a game about a party. We were brainstorming ideas about that concept, but didn't end up choosing it, so I was curious what kind of interpretations other people would come up with. The moment I saw the Cover for this, I knew I had to play it!

The art is really good. I love all the party-goers.

At first, I thought I didn't like the momentum drift of the controls, but as I got better at the game, I think the momentum really increases the skill cap around moving and route-planning.

I wish that I could stock things up in advance, even if they weren't low. It felt weird when I had down-time and was just waiting for something to get low.

Also, I wish that I could replace my inventory item. So, if I'm holding beer, and chips get low first, I want to replace the beer with chips. That would allow some more optimized runs.

Really great game! Thanks for making this!
Langotriel
23. Apr 2020 · 21:16 UTC
This is so far the best interpretation of the theme that I have come across. The timing of the different needs (drink, food, music) was satisfying as well and I managed to get into a proper rhythm. Awesome work!
SAVVU
24. Apr 2020 · 16:38 UTC
Really well polished desgn and grphics! Had a great time playing and I wish you good luck with ludum dare!
Max Louis
25. Apr 2020 · 00:27 UTC
Great job here! I like the colouring you've used throughout. Maybe it's preference, but I'd like to be holding a drink and switch the music, rather than you needign to be empty handed. I loved the little drawing of the item you were holding in the hand, really nice touch! Awesome work! :D
https://ldjam.com/events/ludum-dare/46/dont-let-the-party-die/comments

As Silas pointed out, we did actually think of something party like (I think we were thinking zombies) so great to see what that might look like!
tic
25. Apr 2020 · 20:13 UTC
I'm not sure why I lost (I was at half the party meter), using the webgl version.

I would have liked to interact with the guest more, for example, instead of the static eat /drink spot, one guest want one drink and one want to eat, plan who gets what while looking at what is required next + music to keep going (maybe some tracks to switch to)

I like the art and the music :)
Emmatw
25. Apr 2020 · 20:16 UTC
Really nice game, felt super polished! The graphics are great and the design of the level was well thought out.
flyingbear
09. May 2020 · 08:45 UTC
The art for this game is quite good, I loved the looks of all the different creature party-goers! It was fun to figure out where in the party everything was at, but once I was past that, the gameplay felt a bit shallow. Also, thematically I feel like I should still be able to queue up more music while my hands are full (I get that the trade-off makes gameplay more interesting)
SpreadsheetLover
12. May 2020 · 19:01 UTC
great concept! very nice artwork! Possibly it would be good if the partygoers moved around, maybe went to pick up beer and snacks.
Louis Mareau
12. May 2020 · 19:15 UTC
I really enjoyed this game !
The concept was nice, the art was great, nice balancing (got quite hard after level 5 since I started getting the pace from the beginning). I just wish the movements were a bit more snappy and know what has colliders or not.

Overall, this was a great entry :)