Fiefdom by Ethan Vong

[raw]
made by Ethan Vong for Ludum Dare 45 (JAM)

Build your fiefdom from nothing and fight off waves of enemies!

  • There's no final win or lose condition so just try to survive as the waves get stronger.
  • Balancing is not perfect so it's probably a bit too easy, which is probably better than being too hard.
  • I was hoping to implement more units and buildings to help balance the game but unfortunately I didn't have enough time
  • Added a web player on Itch.io!

Hope you enjoy and any and all feedback is appreciated! :D

Background.pngScreenshot<em>1.jpgScreenshot</em>2.jpgScreenshot<em>3.jpgScreenshot</em>4.jpg

Ratings

Given 12🗳️ 1🗨️

Feedback

BorionWaffles
07. Oct 2019 · 17:42 UTC
I like the idea of clicking resources. Could be a good phone game for sure. 10/10.
patvanmackelberg
08. Oct 2019 · 23:15 UTC
Cool concept, it's a really good start!
Team-on
14. Oct 2019 · 21:01 UTC
Nice entry! IMO, clicking is the worst part, but with some more buildings it can become the best. Also try to rate and leave some feedback on games to get noticed, the website prioritizes active peoples games over inactive ones
niborious
16. Oct 2019 · 06:09 UTC
I love that simple 3d asthetic in the first image!
any chance on making a web build?
Swynfel
16. Oct 2019 · 06:51 UTC
Very nice low-poly 3D art!

Placing the buildings wasn't always convenient. I try to minimize the space I use, but if I mess up slightly I have a huge gap in between my buildings. It would have helped to snap them onto a grid I think. Another solution could have been to have the possibility to destroy already placed building.

I also had some slight issues, that made moving building positions be a little laggy (although that might also have been because I was running the windows build on linux).

And a final little bug was that when I built barracks at a position where there was already soldiers, these soldiers are sent on the roof of the newly built barrack, and can never get down (they will still taunt the enemies bellow though, which makes funny situations of never ending stare battles).

Otherwise, the game was enjoyable. The best part being when you finally can stop clicking on the mine/stump, because you have sufficient blacksmith, sawmill and gold mines, and you can focus on building your rows of soldiers. Well done!
jk5000
16. Oct 2019 · 07:22 UTC
The idea is really good, and the game is okay fun to play. The game feels a bit unfinished, but it could definitely be made into a really cool little game.
🎤 Ethan Vong
16. Oct 2019 · 08:50 UTC
@niborious I added a web build just for you! :D