Degrimer by Beebo Studios

[raw]
made by Beebo Studios for Ludum Dare 47 (JAM)

COVER_biggert.png

Dirty laundry can only be fought one way: By the power of the Proper Man! He will degrime all stains.

Shot3.png

Controls

  • A - move clockwise
  • D - move counterclockwise
  • Space - jump
  • Mouse - aim
  • Left Mouse Button - shoot bubbles

Evade the Gilbs and Muds and their Master! Degrime them with your bubble breath!

https://www.youtube.com/watch?v=QkeSn1zdXpI

Credits

  • Bastilo - Code
  • Tekses - Art
  • Lumue - Music and Sound
  • Purrseus - Implementation

Ratings

Overall 1134th 3.273⭐ 46🧑‍⚖️
Fun 956th 3.216⭐ 46🧑‍⚖️
Innovation 710th 3.42⭐ 46🧑‍⚖️
Theme 344th 4⭐ 46🧑‍⚖️
Graphics 817th 3.534⭐ 46🧑‍⚖️
Audio 717th 3.256⭐ 45🧑‍⚖️
Humor 180th 3.756⭐ 45🧑‍⚖️
Mood 1256th 2.93⭐ 45🧑‍⚖️
Given 96🗳️ 50🗨️

Feedback

Rodgems
05. Oct 2020 · 23:24 UTC
Love the whole spin/wash system, brilliant work and well implemented! Game was simple, fun and funny!

Character controls felt a bit sticky at times, mostly the jump, but other than that, was great!
Yamo the Lucky
05. Oct 2020 · 23:24 UTC
lovely work, he main character is super cool
alarathehuman
05. Oct 2020 · 23:27 UTC
the idea of game is so cool, i loved the character design
MikeSalyh
05. Oct 2020 · 23:57 UTC
Love the graphics, the theme, and the enemy! It was snappy and fun to play. Really glad the little enemies dropped HP or else I never would have won. Fun stuff!
Greebs
06. Oct 2020 · 00:03 UTC
Playthru on Web version.

"Good, clean, humorous play with a cohesive concept for the theme."

The player character is easy to keep track with the color choice and size. The machine ridges braking up the loop were a good level design decision!

The two things that hurt the play most were:

-Tracking player bullets. The clear bubbles, their size relative to the arena and the obstacles, and their velocity weakened the experience, mainly during the spin cycle. I felt like I was blowing, well, bubbles, and not bullets of bleachy justice.

-The Camera choice. Overall it isn't bad, but for the majority of the play, the main obstacle/enemy isn't present onscreen, even running up to the top and all around the arena it was difficult to keep in-focus. This lack of presence acts against the player's main goal/focus. The henchmen help bring a bit of focus back, so overall not a huge problem.

It wasn't clear if the player had health or not at first. I went back and intentionally had the grime hit me and watched the screen until I died. Got the proper endscreen!

Good job balancing health replenishment and the pacing is great. switching between the two modes is a great idea, I would love to see a forecasting system for that.

Bonus Points for Jorgen Von Pink Mr. Clean and cats in a washing machine.
alpharock6
06. Oct 2020 · 01:26 UTC
I had no idea there was so much bullethell in a washing machine!
A lot of impressive variety here for a gamejam, I really liked the second phase of smaller enemies homing in
WTFree
06. Oct 2020 · 23:51 UTC
Cool concept! The audio effects fit so well to the character.
ROBOWARRIOR1982
07. Oct 2020 · 20:17 UTC
Graphics, sound and effect are very nice. The movement of the camera/character is too fast i think and maybe disturbing but otherway this is a solid game with lot of polish !
![propre-pubH.jpg](///raw/bc3/41/z/3988c.jpg)
LouieJams
07. Oct 2020 · 20:24 UTC
Nice idea, I was a little bit confused with naviagting the washing machine.
MateusBoga
07. Oct 2020 · 21:28 UTC
Very nice implementation of the theme, and I thought the concept was pretty funny xD Of course my ocd does not like rotated pixels but maybe that's a me problem.
It also felt a bit hard to control with the speed at which it was rotating.
Overall, nice entry!
Hamus
07. Oct 2020 · 22:47 UTC
Nice idea! Liked all the pixel art and the music was cool too! I felt the pretty music clashed with the sound effects and the game moved a bit too fast to follow, but I still had fun trying this out!
Pink shard games
07. Oct 2020 · 23:39 UTC
The game was a bit fast for me but I love the idea and how you implemented the theme. Really fun and awesome art!
Celuloide
08. Oct 2020 · 07:39 UTC
Nice game! I like how you implemented the theme of the jam in the game, well done! also I really the different things that can be seen inside the "degrimer machine" (a cat! lol). It was a bit confussing at the begining because I did not know what to do (the enemy was not on sight) but overall I had a good time!! good job!
Jin9310
08. Oct 2020 · 12:11 UTC
How could I forget about the washing machine when it comes to the loops! Great job you did here and fun take on the theme. Ever since my youth I wanted to try to be mr. Proper at least for a moment. Thank you for making my child dream come true.
mhm32167
08. Oct 2020 · 16:21 UTC
This is really cool! And nice to see you using Godot :)

Just a few minor things, like I didn't notice a shooting animation and the character doesn't face the way he is shooting, and there's not that much visual feedback when you hit the boss. I also had no idea I was supposed to kill the big monster initially. I think maybe a health bar would be nicer than the red number. I also didn't know what the blue things were for.

That all said, I really like this entry - unique concept, and I like to see jam games with voice-acting (although I didn't understand anything the character said!). I found it quite fun, and it definitely has potential. Nice end-screen :)
pee-thief
09. Oct 2020 · 05:30 UTC
whos that handsome fellow
Patchy
09. Oct 2020 · 10:01 UTC
Really cool game, love the design! I agree with @greebs , the bubbles you shoot are not very noticeable, and the small field of view makes the game a bit too clumsy
MandaRad
11. Oct 2020 · 15:28 UTC
This was a cool take on the theme, nice job. I liked the aesthetic a lot, especially the transparent part so that you can see the rest of the laundry room. For me, it would've been nicer if the play area was a bit smaller. It was sometimes difficult to see what was going on.
DAk001
12. Oct 2020 · 21:36 UTC
Love game idea. Really cool animations👍
Emily Pitcher
13. Oct 2020 · 19:25 UTC
This is a super cute idea! I absolutely loved your interpretation of the theme. The controls felt a bit off at times but it wasn't a huge deal. Great job!
blobo
14. Oct 2020 · 05:04 UTC
Ha! I love the character design. Great work.
Vodzik
15. Oct 2020 · 19:11 UTC
Fun game with good concept, matching theme.
Only thing that bothers me is that when washing mashine was spinning, aiming did not work as I expected, but maybe it's supossed to be like that.
Also I don't know what blue collectables are.
DDRKirbyISQ
18. Oct 2020 · 21:04 UTC
So that's why my washing machine is always so noisy when it's running an extra heavy load....
killerkun
19. Oct 2020 · 08:23 UTC
I like the character! I had a bit of a hard time following what was actually happening and I didn't even see the boss for what felt like a couple of minutes. Really interesting concept :)
Trexxak
20. Oct 2020 · 01:32 UTC
Haha, funny concept and even FUNNIER execution! Loved the clothing wobbling around and somewhat hindering your way a lot :D
Tamail
23. Oct 2020 · 14:48 UTC
Such a fun concept! I love the idea, it's extremely entertaining! The controls were a bit wild and unpredictable at times but I enjoyed it a lot!