Much Gold by WitchLake

[raw]
made by WitchLake for LD34 (JAM)
------Description------
You know goblins right? You also know how hungry they are for gold! Right?! And GROWING their fortune!? ... RIGHT?!

If you enjoy dungeon crawling, side scrolling buggy cameras, diamonds, tables, stone, pizza or taxes, this game is for you!!!

------Story------
The great goblin king is annoyed of the ridiculous amount of his fortune. As always the heroes are taking all the loot for themselves! Damned! Does he's gonna get the gold by by himself? Of course not... You're gonna do it!

Loot all the rooms and get the treasure back to your greedy king!

------Accounting-----
VAT : 7.6%
Gold bounciness : 56.34%
Goblins revenue share : 12.3%

For any complaints about score and loot sharing please send mail to chief-accounting@goblins.com

------Controls------
Joystick (We used XOne driver on OSX)
Left stick : Left/Right
Button 0 : Jump
Button 1 : Drop the bag
Button 2 : Action

Start : Reset level

Keyboard
A/D: Left/Right
Space : Jump
"o" : Drop the bag
"i" : Action

Esc : Reset level

------Credits------
Concept art, Illustration, Props
Charline Saucy, Swan Keller

Character design, Animations, UI design
Arthur Bourquin

Sound Design, Music, Sound programming
Raphaël Tuor

Gameplay programming, UI programming
Dan Bourquin

Game Design, Level design
Romane Donnet

Ratings

Coolness 50% 3
Overall(Jam) 3.55 292
Audio(Jam) 3.57 207
Fun(Jam) 3.55 214
Graphics(Jam) 4.21 123
Humor(Jam) 3.32 202
Innovation(Jam) 3.45 286
Mood(Jam) 3.33 411
Theme(Jam) 3.55 645

Feedback

Jeroen Kappé
14. Dec 2015 · 21:39 UTC
Fun and nice graphics!
madjackmcmad
14. Dec 2015 · 22:41 UTC
Excellent presentation. Wish I could control how much coin I dropped when I dropped the bag, it's too easy to make a level unfinishable. Neat puzzle though!
craigoryham
14. Dec 2015 · 22:50 UTC
Nice graphics, good footstep sounds. Controls were a little weird and the actions felt a bit cumbersome, but the idea was pretty solid, I thought you did well with the Grow theme! Something about the way the bags were handled I didn't like, like the way that the placement was done and the Goblin felt a bit too heavy at times.

That being sad, the game was fun and there's a lot of room for expansion with the idea I think. Good job :)
disdanes
15. Dec 2015 · 04:55 UTC
I really love the concept of this and the art and sound effects are really good. As cool as it is to combine bags of gold I did it on accident and then I didn't have anything to bounce on when I got on the next platform but nonetheless this was a very fun game.
Drury
15. Dec 2015 · 17:37 UTC
I like the glitch where you vomit 2 value bags ad infinitum.

Would crash again.
hoqjed
15. Dec 2015 · 17:39 UTC
Great idea, art, and sound. I had the same problem as disdanes, as i collected the gold on the second level, went back to the first to collect the ones i dropped, then had nothing to get to the third platform :(
tinykidtoo
15. Dec 2015 · 17:44 UTC
Wow this feels like a complete game and is a lot of fun. Would love to see this as a full game I feel you could do a lot of cool stuff with the mechanic.
David Cookie
15. Dec 2015 · 17:44 UTC
Really good! The greedy version of Rogue Legacy aha :')
ohmaigawd
15. Dec 2015 · 17:45 UTC
I love the graphics and the bag dropping mechanic! Its too easy to get stuck though (for example if you drop the bag in front of level finish - you can't pick it up again)
gogo199432
15. Dec 2015 · 17:49 UTC
Very good game, enjoyed it a lot. Jumping might be a bit unresponsive sometimes
BubsyPoochies
15. Dec 2015 · 18:16 UTC
Congrats on the game guys, it's a really original concept and a lot of fun to play. The idea of using the gold both to get through the next level and to jump higher is great! You can get stuck in some levels though, but it's the kind of thing to expect when coding with a strict deadline. Lots of potential here, keep up the work for a complete version!
🎤 WitchLake
15. Dec 2015 · 18:23 UTC
Thanks for your review guys!! We are aware of the bag issues is an error of action priority... I think we can push another version very soon! Thanks for the feedback! Drury can you tell me how did you manage to make that glitch? So we can patch it :P
Team Buttface
15. Dec 2015 · 19:30 UTC
Nice looking and very fun puzzle game! With a bit more polish some hazards and more levels I think it could be a very solid platformer.
RuinWalker
15. Dec 2015 · 20:59 UTC
The camera was a bit annoying at times. For example if you move left while jumping upwards and then suddenly had to jump right, you can't see where you're walking and jumping since the character is still on the right side of the screen. The controls were also just slightly unresponsive at times, but this wasn't really a big issue. Other than that, very nice graphics and interesting gameplay!
Elit3dGaming
16. Dec 2015 · 17:51 UTC
Great game and nice graphics
TeamCalin
17. Dec 2015 · 00:39 UTC
Nice game, really liked the gameplay!
Desperados Studio
18. Dec 2015 · 13:09 UTC
Its a great game !
UrbanHelsing
18. Dec 2015 · 13:13 UTC
Very nice art-style! Liked the using money for springs mechanic. Would be nice to be able not to put all the money you have in the bag, but I guess that is part of the puzzle. The game was not too difficult. Found one problem though: when you put a bag by the exit, you can't pick it up again, because it will only try and exit the level if you push the action button, but you couldn't exit the level because you don't have enough gold.
Switchiers
18. Dec 2015 · 13:40 UTC
A really nice game! Love the graphics!
sergicollado
18. Dec 2015 · 15:57 UTC
fun game!
Lullaby
18. Dec 2015 · 16:54 UTC
Really funny game, with nice graphics, the "drop the bag" mechanic works well.
+1 because you play a gobelin!
Nice entry
Polith Games
19. Dec 2015 · 16:45 UTC
Very good game. It reminded me a little Styx: Master of Shadows. I just thought pretty confusing symbols of xbox control buttons to press when you are not using it.
sP0CkEr2
20. Dec 2015 · 06:22 UTC
nice game - would be better to have drop the coins split the value otherwise some levels become unable to finish - good work
ButtonMasherBros
23. Dec 2015 · 17:09 UTC
You are featured in today's Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=kRXegYh1MPw
klianc09
23. Dec 2015 · 19:04 UTC
Gamepad controls were bugging out, but that was probably my gamepad, would have been awesome to disable gamepad controls.
Liked the mechanic, but very easy to mess up, when you don't know what the level will look like.
Jupiter_Hadley
04. Jan 2016 · 00:57 UTC
Nice graphics, neat game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/r75qiAihqqk