We are Darkness by DeCarlos
https://www.youtube.com/watch?v=smozGh1zpO8 An asynchronous VR local multiplayer party game in which 1 player in the headset plays as the hero trying to burn down the accursed mansion while the players on PC act as “The Darkness” trying to snuff out their light. The hero plays mansion made up of a grid of rooms setting fires that eventually spread to other rooms while avoiding The Darkness. They win when 90% of the rooms are ignited. The Darkness controls dark swarms of energy and alternates between attacking the hero to dim their torch and putting out fires in already ignited rooms. They win when the heroes torch has been completely snuffed out.

INSTRUCTIONS: VR player must start game on his screen a code will appear. PC Players must use that code to join the room (All caps) VR players goal is to light 90% of pyres Shadows must stop the player and destroy the players torch and lit pyres (RAPID CLICK SPACE BAR)

Aaron Lehnen - Composer & Sound Designer, UI Design, Game Design & Project Direction
Carlos Puerta - Systems & Networking Programmer, Game Design & Project Direction
Jakob Broaddus - Audio Programming, PC Programming, Game Design & Project Direction
Zale Bush - VR Interaction Designer, Game Design & Project Direction
O'Brian Cox - Level Designer

If you want someone to play with! DISCORD: https://discord.gg/WyTnXKW
| Youtube | https://the-realm-recordings.itch.io/wearedarkness |
| Original URL | https://ldjam.com/events/ludum-dare/46/we-are-darkness |
Ratings
| Innovation | 848th | 3.467⭐ | 17🧑⚖️ |
| Theme | 1349th | 3.6⭐ | 17🧑⚖️ |
| Graphics | 975th | 3.794⭐ | 19🧑⚖️ |
| Audio | 350th | 3.8⭐ | 17🧑⚖️ |
| Mood | 591th | 3.733⭐ | 17🧑⚖️ |
| Given | 10🗳️ | 10🗨️ |
Thank you for your feedback and interest! Good luck!
Hopefully, can eventually make a long term goal of adding AI that can act as the Darkness.
Thank you for checking out our game and leaving feedback. Good Luck!
Ran into a lot of bugs with going out of bounds or breaking the game in other ways. Lots of errors showing up in the console.
Also took me a while to figure out what the room number was and how to connect.
The UI does not scale at all on a 4k monitor so everything was really tiny.
Had a bit of trouble understanding how to play at first, e.g. how to put out fires.
Still had fun in the end. I think this could be a really solid idea for a party game, it mainly just needs a ton of polish and more variety in the interactions between the players.
Pretty ambitious to make a VR game for Ludum Dare, hope you're able to get enough ratings!
Tip : Add some screenshots to your ludum dare game page.
After starting both the vr and pc version print out a lobby connection error message. I couldn't get it to connect.
Voted for the parts that I could see, graphics, audio, innovation
Started listening to [0.0.0.0:55257]
PlayerConnection already initialized - listening to [0.0.0.0:55257]