Dog Go Bark by Snowdrama
Go through the same day over and over to find all your lost bones!

Keyboard Controls: * Arrow Keys - Move * Space/C - Bark * X - Throw * Escape - Show Controls
Gamepad Controls: * Analog Stick/D-Pad - Move * A/Cross- Bark * X/Triangle - Throw * Start/Menu - Show Controls
| Youtube | https://snowdrama.itch.io/dog-go-bark |
| Youtube | https://snowdrama.itch.io/dog-go-bark |
| Original URL | https://ldjam.com/events/ludum-dare/47/dog-go-bark |
Ratings
| Overall | 773th | 3.522⭐ | 25🧑⚖️ |
| Fun | 678th | 3.435⭐ | 25🧑⚖️ |
| Innovation | 1266th | 2.87⭐ | 25🧑⚖️ |
| Theme | 1203th | 3.196⭐ | 25🧑⚖️ |
| Graphics | 830th | 3.522⭐ | 25🧑⚖️ |
| Humor | 245th | 3.636⭐ | 24🧑⚖️ |
| Mood | 702th | 3.478⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 15🗨️ |
@neowhoru @thestoff Thanks! Yeah for sure, I didn't have time to go record sounds though, so I prioritized making features and having content than having sound.
Based on your comments, I can see how the systems were meant to shape up. As is, I'd do away with the curfew (but leave the returning home at low health animation because it's fantastic (maybe add a skip tho)) - I didn't mind the timer until I got stuck and then it quickly got in the way of an otherwise adorable experience.
A similar speed route/memorization issue led me to completely scrap my original idea - but I guess that's the fun of a theme. Whether you stick to it or have to compromise it - it can force you to adapt outside of your comfort zone.
Yeah there's definitely plans to add audio, and I want to re-visit the mechanics a bit. I agree the curfew is kinda forced though I think it works, the design was supposed to be a slightly modified version of Minit(Definitely check it out if you like this kind of game) where this kind of thing works very well. In Minit you only get 60 seconds and then you respawn back at your house. So that's where the respawn/curfew mechanic came from. It's funny because I felt the same way in Minit, it weirdly was fine until I spent 20+ respawns going "IDK where to go..." So yeah I can understand how the respawn can kinda hinder the experience if you're stuck.
I think I know where you got stuck as well, I believe there's an NPC in the town that hints at the solution(I won't spoil it if you want to go back after I add audio)
@gabriel-dias-oliveira-de-almeida Thanks! glad you enjoyed it!
You said the initial idea was to reset the loots with the day, and you dismissed that to prevent annoying gameplay… Well, I must say that because of the warning about returning home before 7, I was expecting to loss found items if I wasn't at home while the night come :sweat_smile:
Anyways, it was fun to play, and to search all the bones and how to get it, so well done!
The idea is creative, I haven't seen a game like this yet :D
animations and sound would've been cool, but i know you ran outta time, it's understandable :P
well done though, the game is cool.
Overall, nice entry!
Overall I loved the game. Thank you for making it. :)
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May @candlelight watch over you.
Summoning @nekopi to take a look.