Stay Frausty by GameDoodles

[raw]
made by GameDoodles for Ludum Dare 46 (COMPO)

A scholarly snow-person flees for their life after making a regrettable trade.

Slide up walls and fly through the air to collect snow before you melt away! Immortality isn't so great when you're seconds away from becoming a puddle.

screenshot02.jpg screenshot03.jpgscreenshot05.jpg

Ratings

Overall 476th 3.48⭐ 27🧑‍⚖️
Fun 261th 3.635⭐ 28🧑‍⚖️
Innovation 561th 3.24⭐ 27🧑‍⚖️
Theme 652th 3.54⭐ 27🧑‍⚖️
Graphics 842th 2.885⭐ 28🧑‍⚖️
Audio 536th 3.02⭐ 27🧑‍⚖️
Humor 323th 3.167⭐ 26🧑‍⚖️
Mood 557th 3.174⭐ 25🧑‍⚖️
Given 26🗳️ 25🗨️

Feedback

GoblinQueen
20. Apr 2020 · 02:36 UTC
The music weirdly fits, and the gameplay is super fun. I found myself playing it trying to beat my last score and becoming frustrated if I couldn't get just a bit higher.
PrincessChooChoo
20. Apr 2020 · 03:15 UTC
Fun little idea. The tutorial is really nicely done.
TheseusInABottle
20. Apr 2020 · 05:34 UTC
Damn boy that snow person gets THICC. Nice solid gameplay and I really appreciate the in game tutorial. Your music is a nice simply loop that isn't grating to listen to so good job on that front. Your jump sound is also really nice so that's a plus. I ended up losing with a snowman what had no top ball but a huge bottom hence my openin comment.
kythehuman
20. Apr 2020 · 06:09 UTC
I really like how Frausty leans when he moves; his eyeballs also make him feel dynamic. The "refill" sound effect and animation is satisfying. I am overjoyed with the scene transitions. And the character creation... that's some Mass Effect stuff.

I lived 46 years before my soul was claimed.
onesvenus
20. Apr 2020 · 07:05 UTC
I really liked the concept of having two different layers of snow and having to replenish both of them doing different things, it's a great spin.

I didn't think the keys selection worked well, having to press W to jump in addition to A or D to move felt really awkward, I think jumping with space would work much better for example.

Great job!
Belea
20. Apr 2020 · 13:09 UTC
At first I had my doubts but it turned out to be especially fun! I love the two layers concept. Simple idea but well executed: Controls feels great, even the climbing mechanic.

Well done :)
FudgeFiddle
20. Apr 2020 · 13:14 UTC
Very cool concept. Controls are very tight. I liked the music also. Overall, pretty nicely polished.
munmungames
20. Apr 2020 · 13:26 UTC
Funny little game ! I like that you can customize your character and the background music is funky. The gameplay is smooth, wish it was just a bit more challenging :smiley_cat: Congrats
FussenKuh
20. Apr 2020 · 13:48 UTC
Fun little game you got here. Like others have said, I like the two types of snow concept. It brings a bit of unique play to the game. Also, the music is gonna be stuck in my head for at least the next hour. So, good on that! Great work :)
AdamWatters
20. Apr 2020 · 15:12 UTC
The controls on this game feel great. I also like the background music you made for the game. Gameplay was good too. I found myself playing a few times just to try and get further. Overall great job!
BlipBloop
20. Apr 2020 · 16:19 UTC
Rather well done! The mechanic of having different actions drain different parts of your lil snowman is super clever and a whole lot of fun in practice. The music has no right to be as catchy as it is lol. Strong work!
Rolly
20. Apr 2020 · 18:16 UTC
86 years!

It is a simple game yet very well executed. Everything semmed smooth and balanced. Like the concept, the visuals are simple but effective. The music was very nice and fitted the game perfectly.

Great game !
itsarjunsinh
20. Apr 2020 · 18:18 UTC
This game is surprisingly polished for a 48h game. Beautiful work, it's ready to be published in app stores.
aposs
20. Apr 2020 · 20:57 UTC
I heavily appreciated the Tutorial. The general idea is quite ok.
IronyGames
20. Apr 2020 · 21:49 UTC
Cute game! Reminds me of doodle jump. Regenerating body parts is tougher than it seems, I like it!

As feedback, I would like to have some sort of % on body parts to better know whether to risk a certain move or not.
blabberf
20. Apr 2020 · 22:03 UTC
The idea of movement taking away the player's "health" and restoring it by moving to specific types of platform is very very cool! Nice idea!
Abb1x
20. Apr 2020 · 22:04 UTC
Great Game your idea is great !
BinaryPrinciple
20. Apr 2020 · 22:10 UTC
I like the movement feeling and the recharge method.
Maybe add another power up like a snowflake so it can turbo itself for a few seconds.
blobo
21. Apr 2020 · 18:35 UTC
Wow 60 whole years. My snowman lived a full life. Nice game!
ETheBakeSmith
22. Apr 2020 · 19:49 UTC
I really liked the game, it was pretty well executed, the music fit pretty well. I think the game would benefit from adding some more danger. or maybe more variety in how the platforms and wall spawn. Great game reqaurdless though good job!
aplite
23. Apr 2020 · 16:57 UTC
Good game. The tutorial added a nice polish to the game. The audio tied in well, but it would be good to include a way to lower the volume.

The game play was good, and the platforming felt smooth. The responsiveness of the inputs are key to a good platforming experience. Well done!
jaywoody
30. Apr 2020 · 18:36 UTC
Nice game! The concept is a very good and the execution was great. Maybe there could've been even more progression at the end since I could basically go on forever just hanging at the very top portion of the screen, but that's a minor thing. I really liked this! Nicely done in 48 hours!
olewis
02. May 2020 · 13:58 UTC
Good Game! Was fun to play.
SoKette
08. May 2020 · 09:31 UTC
39 years !

I was about to comment about the usefulness of the wall sliding if you can just jump indefinitely, but then I used up all my lower body "snow" :P

Otherwise, it's a nice take on the "god up before the bottom catches you" kind of game :D
11. May 2020 · 17:25 UTC
The wall sliding was my favorite part, because it had smooth controls to do it. I lasted 103 years before my soul was claimed... Very Fun Game!!