Keep the light alive by MaximBegunov
Description
A puzzle game where you control the streams of light and must use light to guide yourself in the dark. To move to next level you must connect the lightstream to the objective.
Controls
Movement - Arrows or WASD
Change the level - Numbers 1-5
Restart level - R
Return to menu - Escape
Walk into the blocks to move them.
There are 5 levels. Im so glad that I've finally managed to make a puzzle game. At first it was supposed to be a horror experience too but time was only enough to make the puzzle part.
If you encounter any bugs, or found multiple solutions for a single level please let me know. Thanks to everyone for their feedback.

Ratings
| Overall | 312th | 3.65⭐ | 42🧑⚖️ |
| Fun | 114th | 3.875⭐ | 42🧑⚖️ |
| Innovation | 171th | 3.78⭐ | 43🧑⚖️ |
| Theme | 987th | 2.859⭐ | 41🧑⚖️ |
| Graphics | 577th | 3.366⭐ | 43🧑⚖️ |
| Audio | 632th | 2.829⭐ | 40🧑⚖️ |
| Mood | 237th | 3.585⭐ | 43🧑⚖️ |
| Given | 59🗳️ | 49🗨️ |
Had a lot of fun solving the last 2 ones!
I really like the mechanics of this game, they are pretty fun! The lighting system works pretty well!
And the game looks overall nice!
I like it!

I'm not sure if it fit with the theme. I understand that you need to keep the light, but if you don't do anything... it will be still lighting. Maybe mechanic which would keep the light alive would be nice
I'm not sure if it fit with the theme. I understand that you need to keep the light, but if you don't do anything... it will be still lighting. Maybe mechanic which would keep the light alive would be nice
Edit: this was for a differant game

I think this is a great game! Really interesting stuff.
One time i activated a switch that closed the door that i was standing in, getting me stuck and unable to move
Also sometimes you have to restart because you pushed something too close to a wall, otherwise great game! :wink:
Also, I still felt a bit uneasy during my run, so the horror aspect definitely got through!
Some improvements from my point of view:
Lack of sound effects, mainly for the character itself, i would like to hear more sounds like the footsteps and cloths shrugging!
Some sound to increase the presence of the beams like a looping buzz and the monster like some sort of growling!
An ambience that could reinforce the environment, like the reverberation, some sound effects that could give the user some clues of "where" the plot is evolving!