campfire by jonah
play in browser here: https://shinrintech.com/campfire
light the campfire and keep it burning for as long as you can!
keep the fire going to add to your score; the more enemies there are on your screen the more points you will get
* when the campfire is not burning your score will decrease
walk with the arrow keys
* extra jump with [z] + arrow keys

| Youtube | https://shinrintech.com/campfire |
| Youtube | https://shinrintech.com/campfire.p8 |
| Original URL | https://ldjam.com/events/ludum-dare/46/campfire-1 |
Ratings
| Overall | 183th | 3.814⭐ | 45🧑⚖️ |
| Fun | 134th | 3.826⭐ | 45🧑⚖️ |
| Innovation | 150th | 3.837⭐ | 45🧑⚖️ |
| Theme | 62th | 4.198⭐ | 45🧑⚖️ |
| Graphics | 361th | 3.674⭐ | 45🧑⚖️ |
| Audio | 120th | 3.774⭐ | 44🧑⚖️ |
| Humor | 376th | 3.057⭐ | 37🧑⚖️ |
| Mood | 183th | 3.675⭐ | 42🧑⚖️ |
| Given | 48🗳️ | 58🗨️ |
I really like the colour scheme you went for and the music changing depending on the state of the game. Very stylish minimalism all round :)
I had a look at the source code, I didn't realise Pico-8 was scripted in Lua, neat!
Love the way the graphics and sound are encoded right there in the same file too.
It'S addictive
Possibly a bit hard, it seemed basically impossible to keep the fire burning once there were a bunch of enemies around it, but I guess it's score attack so that's okay.
Nice visuals, great color scheme. The gameplay was hard but not frustrating. Could need a bit more balance on the enemy spawn rate, as it was just overwhelming at the end after they took the fire too often.
Well, get off my swamp!
Also the water is visually so smart and cool
There's a few things I need to say for feedback:
* It's nice to keep that up once the chaos starts going. I felt it cheap once I place the fire it literally gets grabbed on the same move. At least there should be 1 turn of it being there so I could recover some of the score.
* Though it plays good as intended, the score system feels a bit useless. I feel a fail state is missing for reaching 0. I saw the numbers go negative. A highest score is nice to see!
* For visibility, a dotty field feels very much of an eyesore after awhile despite the player and the enemies clearly seen. Try to lower the brightness of the field next time.
Other than that I had fun playing this game. Great work~!
Also on mobile, I had to full screen the game else the up button wouldn't work. I had almost abandon trying to play until I remembered Pico-8 could do that and hoped it fixed the issue.
I enjoyed playing the game and I would like to hope I can come back to playing it again some more. If it's on the Pico Bbs would probably try to favourite it so I don't lose track of it.
Excellent work!
https://youtu.be/lRO6eo6fBbM?t=1789