Chronometry by PrincessChooChoo
Solve puzzles and escape THE GREAT CLOCK.


| Youtube | https://princesschoochoo.itch.io/ld47-chronometry |
| Original URL | https://ldjam.com/events/ludum-dare/47/chronometry |
Ratings
| Overall | 594th | 3.636⭐ | 24🧑⚖️ |
| Fun | 476th | 3.614⭐ | 24🧑⚖️ |
| Innovation | 334th | 3.75⭐ | 24🧑⚖️ |
| Theme | 574th | 3.818⭐ | 24🧑⚖️ |
| Graphics | 830th | 3.522⭐ | 25🧑⚖️ |
| Humor | 550th | 3.025⭐ | 22🧑⚖️ |
| Mood | 986th | 3.214⭐ | 23🧑⚖️ |
| Given | 18🗳️ | 14🗨️ |
It felt very polished in parts, loved for example how the yellow dot slowed down when turning a lock, that's somehow very satisifying to me :smile:
@linus-lindberg thanks, I originally left those slow when increasing the speed to show off the animations better, but you're right, it gives them a nice weight too!
great job on making the puzzle work and keeping it interesting!
The curving world effect when walking around was also really well done.
Good game!
@ruruie oh no :scream:
was planning to add a feature where the nomad suggests you not go off to the right if you start walking that way, but I didn't get time for that.
and nice background graphics!!
good use PICO-8!!
Minor bug that if you start again after escaping it doesn't reset properly, but obviously most players will never encounter that so it's not a big deal for the competition.