Growing Gordon by XbooperxdX
Gordon for some reason is growing. Dont question why. He's also in a strange world full of slimes and strange platforms. Once again, don't question it. As time progresses, he grows more, and if he grows to big, he dies. If he makes it to the end of the level though, he will live! Hooray! Here's the catch; you can only move right and jump. No going back here.
First time participating!
-Challenging
-Retro graphics
-6 Whole levels! Wowzers!
-Tutorial that makes the game looks easy
-Growth!
-Perma death. You know what that means! YOU DIE IN THE GAME, YOU START ALL OVER AGAIN!
-2 Button Controls!
-Background music!
-VOICE ACTING!
-AND MORE!
A fun and challenging 2D platformer made in 48 hours
Edit: Thank you for everyone who rated and gave criticism. Good to know what to look out for in next Lundum Dare and bigger projects!
Gordon appreciates your help!
First time participating!
-Challenging
-Retro graphics
-6 Whole levels! Wowzers!
-Tutorial that makes the game looks easy
-Growth!
-Perma death. You know what that means! YOU DIE IN THE GAME, YOU START ALL OVER AGAIN!
-2 Button Controls!
-Background music!
-VOICE ACTING!
-AND MORE!
A fun and challenging 2D platformer made in 48 hours
Edit: Thank you for everyone who rated and gave criticism. Good to know what to look out for in next Lundum Dare and bigger projects!
Gordon appreciates your help!
| Windows | http://gamejolt.com/games/growing-gordon/113622/download/build/278896 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=64865 |
Ratings
| Coolness | 37% | 1817 |
| Overall | 3.11 | 591 |
| Audio | 3.50 | 135 |
| Fun | 3.17 | 463 |
| Graphics | 2.58 | 743 |
| Humor | 3.87 | 39 |
| Innovation | 2.72 | 718 |
| Mood | 3.40 | 210 |
| Theme | 3.94 | 301 |
As such it's a shame that imprecise controls and faulty hit boxes kill any enjoyment to be had here.
Platformers, particularly endless runners, live and die on those faculties.
Most of my deaths were due to the aforementioned issues which makes starting all over again, every time, even more aggravating.
Checkpoints at the start of each level would at least allow people to get though all the levels.
Perma-death is not a useful feature without randomization, challenging mechanics or both.
A restart from checkpoint button would be a nice user interface improvement as well.
Good job nonetheless.